Skip to content

Commit

Permalink
Fix debug mode after player switching. Patch by vexed. Closes ticket:…
Browse files Browse the repository at this point in the history
…3264

(cherry picked from commit 15d7ef0)
  • Loading branch information
perim authored and vexed committed Jun 16, 2012
1 parent 07a2a96 commit 4a2f7d4
Showing 1 changed file with 5 additions and 0 deletions.
5 changes: 5 additions & 0 deletions src/hci.cpp
Expand Up @@ -1207,8 +1207,13 @@ static void intProcessOptions(UDWORD id)

if (id >= IDOPT_PLAYERSTART && id <= IDOPT_PLAYEREND)
{
int oldSelectedPlayer = selectedPlayer;

widgSetButtonState(psWScreen, IDOPT_PLAYERSTART + selectedPlayer, 0);
oldSelectedPlayer = selectedPlayer;
selectedPlayer = id - IDOPT_PLAYERSTART;
NetPlay.players[selectedPlayer].allocated = !NetPlay.players[selectedPlayer].allocated;
NetPlay.players[oldSelectedPlayer].allocated = !NetPlay.players[oldSelectedPlayer].allocated;
// Do not change realSelectedPlayer here, so game doesn't pause.
widgSetButtonState(psWScreen, IDOPT_PLAYERSTART + selectedPlayer, WBUT_LOCK);
}
Expand Down

0 comments on commit 4a2f7d4

Please sign in to comment.