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Workaround: Issue loading OpenGL on old(er) Intel chipsets / drivers …
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…on Windows 10

The issue: Advertising Windows 10 compatibility in the application manifest can lead to a failure with old(er) Intel OpenGL drivers on Windows 10. (Attempting to create an OpenGL context falls back to the "GDI Generic" OpenGL Renderer, which is limited to OpenGL 1.1.0.)

See: https://github.com/pal1000/save-legacy-intel-graphics
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past-due committed Aug 23, 2019
1 parent 7ad3174 commit 8a755a5
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Showing 2 changed files with 6 additions and 4 deletions.
5 changes: 3 additions & 2 deletions win32/warzone2100.manifest
Expand Up @@ -26,8 +26,9 @@
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
<!-- Windows 8.1 -->
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
<!-- Windows 10 -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
<!-- Windows 10 -->
<!-- NOTE: This is commented out to avoid an issue loading OpenGL drivers for old Intel chipsets on Windows 10. -->
<!-- <supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/> -->
</application>
</compatibility>
</assembly>
5 changes: 3 additions & 2 deletions win32/warzone2100.manifest.in
Expand Up @@ -26,8 +26,9 @@
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
<!-- Windows 8.1 -->
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
<!-- Windows 10 -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
<!-- Windows 10 -->
<!-- NOTE: This is commented out to avoid an issue loading OpenGL drivers for old Intel chipsets on Windows 10. -->
<!-- <supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/> -->
</application>
</compatibility>
</assembly>

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