Skip to content

Commit b893e4d

Browse files
committedApr 4, 2011
Fix support for 10-player maps, which were apparently added during my absence.
1 parent a3cff87 commit b893e4d

File tree

1 file changed

+2
-3
lines changed

1 file changed

+2
-3
lines changed
 

‎src/main.cpp

+2-3
Original file line numberDiff line numberDiff line change
@@ -262,9 +262,8 @@ void setOverrideMods(char * modlist)
262262
void setOverrideMap(char* map, int maxPlayers)
263263
{
264264
// Transform "Sk-Rush-T2" into "4c-Rush.wz" so it can be matched by the map loader
265-
override_map[0] = (char*)malloc(strlen(map)+1+6);
266-
override_map[0][0] = '0' + maxPlayers;
267-
override_map[0][1] = '\0';
265+
override_map[0] = (char*)malloc(strlen(map)+1+7);
266+
snprintf(override_map[0], 3, "%d", maxPlayers);
268267
strcat(override_map[0],"c-");
269268
if (strncmp(map, "Sk-", 3) == 0)
270269
{

0 commit comments

Comments
 (0)
Please sign in to comment.