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Remove #ifdef DEBUG block around level and game time display.
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Cyp committed Jan 19, 2012
1 parent 599dddf commit db3c5b9
Showing 1 changed file with 0 additions and 2 deletions.
2 changes: 0 additions & 2 deletions src/display3d.cpp
Expand Up @@ -795,15 +795,13 @@ void draw3DScene( void )

if (getWidgetsStatus() && !gamePaused())
{
#ifdef DEBUG
char buildInfo[255];
if (showLevelName)
{
iV_DrawText( getLevelName(), RET_X + 134, 420 + E_H );
}
getAsciiTime(buildInfo,gameTime);
iV_DrawText( buildInfo, RET_X + 134, 434 + E_H );
#endif
if (getDebugMappingStatus() && !demoGetStatus())
{
iV_DrawText( "DEBUG ", RET_X + 134, 448 + E_H );
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