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Actually initialize SDL paste system somewhere.
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Got lost with the move into lib/sdl. Fixes #3091.
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cybersphinx committed Jan 31, 2012
1 parent cdb0d61 commit de3a411
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2 changes: 2 additions & 0 deletions lib/sdl/main_sdl.cpp
Expand Up @@ -1201,6 +1201,8 @@ bool wzMain2()

glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
//END **** Was in old screenInitialise. ****

init_scrap();
return true;
}

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