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Fix overlapping objects in campaign maps
* reposition all objects reported as "Bad unit overlap" error in FlaME: * remove Boulder1 in cam1a that cannot be placed * reposition overlapping trees and units sharing the same tile * recreate scavenger factory with modules in sub1-5 with new "id" values to suppress "Bad module" error in FlaME * affected maps: * cam1/cam1a * cam1/sub1-2 * cam1/sub1-5 * cam2/cam2b * cam2/sub2-2 * cam3/sub3-3 Fixes ticket:4865
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Original file line number | Diff line number | Diff line change |
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@@ -80,7 +80,7 @@ | |
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"object_0": { | ||
"label": "NPLeftFactory", | ||
"id": 481, | ||
"id": 496, | ||
"player": 1, | ||
"type": 1 | ||
}, | ||
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