#0 0x000007ff in ?? () No symbol table info available. #1 0x0805b1e4 in widgetFireTimerCallbacksImpl (self=0xa274848, evt=0xbf9175c0) at widget.c:1893 i = 2 evtTimer = {event = {time = 15322, type = EVT_TIMER_SINGLE_SHOT}} __PRETTY_FUNCTION__ = "widgetFireTimerCallbacksImpl" #2 0x0805cc6c in widgetHandleEventImpl (self=0xa274848, evt=0xbf9175c0) at widget.c:1903 handled = #3 0x0805db78 in windowHandleEventForWindowVector (evt=0xbf9175c0) at window.c:228 i = 3 __PRETTY_FUNCTION__ = "windowHandleEventForWindowVector" #4 0x0805e723 in widgetFireTimers () at event.c:202 evtTimer = {event = {time = 15322, type = EVT_TIMER}} #5 0x0804b315 in main () at sdl-testapp.c:179 i = 3 screen = sdlEvent = {type = 4 '\004', active = {type = 4 '\004', gain = 0 '\0', state = 0 '\0'}, key = {type = 4 '\004', which = 0 '\0', state = 0 '\0', keysym = {scancode = 8 '\b', sym = 1, mod = KMOD_NONE, unicode = 0}}, motion = {type = 4 '\004', which = 0 '\0', state = 0 '\0', x = 520, y = 357, xrel = 1, yrel = 0}, button = {type = 4 '\004', which = 0 '\0', button = 0 '\0', state = 0 '\0', x = 520, y = 357}, jaxis = {type = 4 '\004', which = 0 '\0', axis = 0 '\0', value = 520}, jball = {type = 4 '\004', which = 0 '\0', ball = 0 '\0', xrel = 520, yrel = 357}, jhat = {type = 4 '\004', which = 0 '\0', hat = 0 '\0', value = 0 '\0'}, jbutton = { type = 4 '\004', which = 0 '\0', button = 0 '\0', state = 0 '\0'}, resize = {type = 4 '\004', w = 23396872, h = 1}, expose = { type = 4 '\004'}, quit = {type = 4 '\004'}, user = {type = 4 '\004', code = 23396872, data1 = 0x1, data2 = 0x0}, syswm = { type = 4 '\004', msg = 0x1650208}} quit = false L = (lua_State *) 0xa20f208