Index: data/mp/stats/weapons.txt
===================================================================
--- data/mp/stats/weapons.txt	(revision 6072)
+++ data/mp/stats/weapons.txt	(working copy)
@@ -55,7 +55,7 @@
 MG1Mk1,Level All,10,50,200,1,5,75,GNLMG1.PIE,TRLMG1.PIE,FXLMgun.PIE,FXTracer.PIE,FXMETHIT.PIE,FXDIRTsp.PIE,FXSSplsh.PIE,0,512,768,75,50,5,1,0,0,10,0,0,0,0,0,0,10,0,1000,20,YES,KINETIC,MACHINE GUN,DIRECT,ANTI PERSONNEL,180,90,-60,YES,NO,20,0,NO,100,100,0,1,0
 MG1-VTOL,Level All,10,50,200,1,5,75,GNLMG1.PIE,TRLMG1.PIE,FXLMgun.PIE,FXTracer.PIE,FXMETHIT.PIE,FXDIRTsp.PIE,FXSSplsh.PIE,0,512,768,75,50,5,1,0,0,20,0,0,0,0,0,0,10,0,1000,20,YES,KINETIC,MACHINE GUN,DIRECT,ANTI AIRCRAFT,180,0,-60,YES,NO,20,0,NO,100,100,4,1,0
 MG1-Pillbox,Level All,10,50,200,0,5,75,0,0,FXLMgun.PIE,FXTracer.PIE,FXMETHIT.PIE,FXDIRTsp.PIE,FXSSplsh.PIE,0,512,768,75,50,5,1,0,0,10,0,0,0,0,0,0,10,0,1000,20,YES,KINETIC,MACHINE GUN,DIRECT,ANTI PERSONNEL,180,90,-60,YES,NO,100,0,NO,100,0,0,0,0
-LasSat,Level Three,100,500,600,1,10,500,gnlassat.pie,trlassat.pie,FXHBLas.PIE,FXBeam.PIE,FXMelt.PIE,FXSFlms.PIE,FXSFlms.PIE,0,640,960,70,50,4800,1,0,0,4500,576,90,4000,0,0,0,10,0,1000,20,YES,HEAT,LAS_SAT,DIRECT,ARTILLERY ROUND,180,90,-60,YES,NO,0,0,YES,100,0,0,0,0
+LasSat,Level Three,100,500,600,1,10,500,gnlassat.pie,trlassat.pie,FXHBLas.PIE,FXBeam.PIE,FXMelt.PIE,FXSFlms.PIE,FXSFlms.PIE,0,640,25000,100,100,4800,1,0,0,4500,576,100,4000,0,0,0,10,0,1000,20,YES,HEAT,LAS_SAT,DIRECT,ARTILLERY ROUND,180,100,-60,YES,NO,0,0,YES,100,0,0,0,0
 Laser4-PlasmaCannon,Level Three,800,1000,30000,1,10,50,GNHPLSMA.PIE,TRHLAS.PIE,FXHBLas.PIE,FXLFLSH.PIE,FXFLSHL.PIE,FXFLSHL.PIE,FXFLSHL.PIE,0,400,700,80,65,120,1,0,0,800,0,0,0,0,0,0,10,0,1000,20,PARTIAL,HEAT,ENERGY,DIRECT,ANTI PERSONNEL,180,90,-60,YES,NO,150,0,YES,200,0,0,1,0
 Laser3BEAMMk1,Level Three,150,600,300,1,10,100,GNMRLAS.PIE,TRMLAS.PIE,FXHBLas.PIE,FXLFLSH.PIE,FXFLSHL.PIE,FXFLSHL.PIE,FXFLSHL.PIE,0,768,1536,80,65,30,1,0,0,100,0,0,0,0,0,0,10,0,1600,20,YES,HEAT,ENERGY,DIRECT,ANTI PERSONNEL,180,90,-60,YES,NO,10,0,YES,100,0,0,1,0
 Laser3BEAM-VTOL,Level Three,150,600,300,1,10,50,GNMRLAS.PIE,TRMLAS.PIE,FXHBLas.PIE,FXLFLSH.PIE,FXFLSHL.PIE,FXFLSHL.PIE,FXFLSHL.PIE,0,768,1536,80,65,30,1,0,0,200,0,0,0,0,0,0,10,0,1600,20,YES,HEAT,ENERGY,DIRECT,ANTI PERSONNEL,180,0,-60,YES,NO,10,0,YES,100,100,2,1,0
Index: src/projectile.c
===================================================================
--- src/projectile.c	(revision 6072)
+++ src/projectile.c	(working copy)
@@ -637,7 +637,7 @@
 {
 	/* we want a delay between Las-Sats firing and actually hitting in multiPlayer
 	magic number but that's how long the audio countdown message lasts! */
-	const unsigned int LAS_SAT_DELAY = 8;
+	const unsigned int LAS_SAT_DELAY = 4;
 	int timeSoFar;
 	int distancePercent; /* How far we are 0..100 */
 	float distanceRatio; /* How far we are, 1.0==at target */

