never |000000049588: [gameTimeStop] Clock paused at 82815 save |000000049588: [_addLoadSave] called (0, savegame/, gam, Save Game) never |000000049588: [gameTimeStop] Clock paused at 83911 save |000000049588: [_addLoadSave] Searching "savegame/" for savegames save |000000049588: [_addLoadSave] We found [MB.gam] never |000000049588: [inputHandleKeyEvent] Code: d save |000000049588: [deleteSaveGame] Deleting [savegame/MB/compl.bjo]. save |000000049588: [deleteSaveGame] Deleting [savegame/MB/feat.bjo]. save |000000049588: [deleteSaveGame] Deleting [savegame/MB/firesupport.tag]. save |000000049588: [deleteSaveGame] Deleting [savegame/MB/flagstate.bjo]. save |000000049588: [deleteSaveGame] Deleting [savegame/MB/fxstate.tag]. save |000000049588: [deleteSaveGame] Deleting [savegame/MB/game.map]. save |000000049588: [deleteSaveGame] Deleting [savegame/MB/game.wzs]. save |000000049588: [deleteSaveGame] Deleting [savegame/MB/limbo.bjo]. save |000000049588: [deleteSaveGame] Deleting [savegame/MB/limits.bjo]. save |000000049588: [deleteSaveGame] Deleting [savegame/MB/messtate.bjo]. save |000000049588: [deleteSaveGame] Deleting [savegame/MB/munit.bjo]. save |000000049588: [deleteSaveGame] Deleting [savegame/MB/prodstate.bjo]. save |000000049588: [deleteSaveGame] Deleting [savegame/MB/proxstate.bjo]. save |000000049588: [deleteSaveGame] Deleting [savegame/MB/resstate.bjo]. save |000000049588: [deleteSaveGame] Deleting [savegame/MB/score.tag]. save |000000049588: [deleteSaveGame] Deleting [savegame/MB/strtype.bjo]. save |000000049588: [deleteSaveGame] Deleting [savegame/MB/struct.bjo]. save |000000049588: [deleteSaveGame] Deleting [savegame/MB/templ.bjo]. save |000000049588: [deleteSaveGame] Deleting [savegame/MB/ttypes.ttp]. save |000000049588: [deleteSaveGame] Deleting [savegame/MB/unit.bjo]. save |000000049588: [deleteSaveGame] Deleting [savegame/MB/visstate.bjo]. never |000000049588: [gameLoop] Returned savegame/MB.gam wz |000000049588: [saveGame] saveGame: savegame/MB.gam never |000000049588: [gameTimeStop] Clock paused at 85263 wz |000000049588: [saveFile] We are to write (savegame/MB/game.map) of size 49552 wz |000000049588: [saveFile] Successfully wrote to /home/marco/.warzone2100-2.1//savegame/MB/game.map with 49552 bytes wz |000000049588: [writeMapFile] SAVING savegame/MB/game.map INTO NEW FORMAT AS savegame/MB/game.wzs! wz |000000049588: [init] Reading...[directory: /home/marco/warzone/trunk/data/base] tagdefinitions/savegame/map.def wz |000000049588: [init] Reading...[directory: /home/marco/.warzone2100-2.1/] savegame/MB/game.wzs map |000000049588: [mapSaveTagged] Creating tagged savegame savegame/MB/game.wzs with definition tagdefinitions/savegame/map.def: map |000000049588: [mapSaveTagged] * Writing player position(287, 586, 2493) and rotation(58254, -45, 0) map |000000049588: [mapSaveTagged] * Writing info about 28 texture pages map |000000049588: [mapSaveTagged] * Writing info about 16384 tiles map |000000049588: [mapSaveTagged] * Writing info about 92 gateways map |000000049588: [mapSaveTagged] * Writing info about 255 textures' type map |000000049588: [mapSaveTagged] * Writing info about 8 players wz |000000049588: [writeMapFile] Loading new savegame format for validation wz |000000049588: [init] Reading...[directory: /home/marco/warzone/trunk/data/base] tagdefinitions/savegame/map.def wz |000000049588: [init] Reading...[directory: /home/marco/.warzone2100-2.1/] savegame/MB/game.wzs map |000000049588: [mapLoadTagged] Reading tagged savegame savegame/MB/game.wzs with definition tagdefinitions/savegame/map.def: map |000000049588: [mapLoadTagged] * Map size: 128, 128 map |000000049588: [mapLoadTagged] * Camera position: 287.000000, 586.000000, 2493.000000 map |000000049588: [mapLoadTagged] * Camera rotation: 58254.000000, -45.000000, 0.000000 map |000000049588: [mapLoadTagged] * Texture[0]: intfac0.png map |000000049588: [mapLoadTagged] * Texture[1]: intfac1.png map |000000049588: [mapLoadTagged] * Texture[2]: intfac2.png map |000000049588: [mapLoadTagged] * Texture[3]: intfac3.png map |000000049588: [mapLoadTagged] * Texture[4]: intfac4.png map |000000049588: [mapLoadTagged] * Texture[5]: intfac5.png map |000000049588: [mapLoadTagged] * Texture[6]: page-6 map |000000049588: [mapLoadTagged] * Texture[7]: texpages/tertilesc1hw map |000000049588: [mapLoadTagged] * Texture[8]: page-7 map |000000049588: [mapLoadTagged] * Texture[9]: page-8 map |000000049588: [mapLoadTagged] * Texture[10]: page-9 map |000000049588: [mapLoadTagged] * Texture[11]: page-10 map |000000049588: [mapLoadTagged] * Texture[12]: page-11 map |000000049588: [mapLoadTagged] * Texture[13]: page-12 map |000000049588: [mapLoadTagged] * Texture[14]: page-13 map |000000049588: [mapLoadTagged] * Texture[15]: page-14 map |000000049588: [mapLoadTagged] * Texture[16]: page-15 map |000000049588: [mapLoadTagged] * Texture[17]: page-16 map |000000049588: [mapLoadTagged] * Texture[18]: page-17 map |000000049588: [mapLoadTagged] * Texture[19]: page-18 map |000000049588: [mapLoadTagged] * Texture[20]: page-19 map |000000049588: [mapLoadTagged] * Texture[21]: page-20 map |000000049588: [mapLoadTagged] * Texture[22]: page-21 map |000000049588: [mapLoadTagged] * Texture[23]: page-22 map |000000049588: [mapLoadTagged] * Texture[24]: page-23 map |000000049588: [mapLoadTagged] * Texture[25]: page-24 map |000000049588: [mapLoadTagged] * Texture[26]: page-25 map |000000049588: [mapLoadTagged] * Texture[27]: error |000000049588: [tf_error] Invalid value type in buffer error |000000049588: [tf_print_nested_groups] Group trace: error |000000049588: [tf_print_nested_groups] #0: 0x02 GR 0 default:false error |000000049588: [tf_print_nested_groups] #1: 0x0f GR 0 default:false error |000000049588: [tf_error] While reading 'savegame/MB/game.wzs' using definition file 'tagdefinitions/savegame/map.def' warzone2100: tagfile.c:508: scanforward: Assertion `!"tagfile error"' failed. Saved dump file to '/tmp/warzone2100.gdmp' Aborted