Crash in Intelligence Display #1025
Comments
cybersphinx changed status from |
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cybersphinx commented Duplicate of #937. |
Buginator changed status from |
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Buginator commented Can you try again what you did before, and see if you have any text in your stderr.txt file (if on windows) or whatever output you get if on linux/mac? This is most likely a video driver issue. (in 2.2.4 we added another debug line for this issue, and it should spit out some new info, unless it crashes before this... that is why I reopened this ticket. |
Buginator commented NOTE: Trac is not updating people, so we can't use 'pending' until that is fixed. |
anonymous commented Ok, I'm not the author of this ticket, but I have the same problem. I'm running WinXp pro on administrator user account. I was testing it on a campaing savegame. I deleted stderr.txt and crashed the game on Int. display. In happends sometimes after you open one of the items, doesnt really matter which one. Sometimes its the first you open, sometimes 3rd etc. In stderr.txt I got: info |05:28:15: [rebuildSearchPath] * Failed to remove path C:\Program Files/data/\ again So, I created those directories. Then I tried crashing game again. It still crashes to desktop, but now stderr.txt is empty. I analyzed warzone2100.rpt and found out that it contains the same information about each crash:
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Buginator commented Replying to Warzone2100/old-trac-import#1025 (comment:5):
Um, those are not errors per se, those are "info" lines... no need to worry about that. They are telling us that things are still open, and it can't unmount it yet.
Yes, and since there is no call stack, that means that it crashed outside of warzone, in the video (or sound, or ...) drivers. |
anonymous commented Replying to Warzone2100/old-trac-import#1025 (comment:6): Ok, I'm not a programmer, don't know what's important, so I give as much info as I can :) I recently found out that this crash occurs much less, when I don't use video sequences. Game still crashed 1 or 2 times, but it was rare. I have the lo-fi version, maybe I'll try the hi-fi. |
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Buginator commented Closing as external. This is most likely a video driver bug. You need to try older/newer drivers direct from the vendor's site, and if on windows, don't use windows update. If you still think this is a issue with our codebase, then we need a way to replicate this. As it is now, using the available tools we have we don't seem to be breaking any openGL specs. |
keyword_Intelligence_Display
resolution_external
type_bug
| by anonymousMy game crashed upon opening the Intelligence display in a skirmish game (4 player map, cant remember the exact map) and went straight to desktop without producing a report.
Ive had these crashes 3 times now, and altho im not sure what crashed it the first time, the last two times it crashed while looking in the intelligence display, opening up one of the items (i think it was a weapon researched, not 100% sure). First two crashes were in version 2.2.1, and last in version 2.2.4, while actually trying to reproduce it to test if it had been fixed.
My specs:
Asus P6T iX58, SATA2 RAID, 8CH
Intel Core i7 920 2.66GHz 4.8GT/s Box
Kingston 3x2GB DDR3 SDRAM PC10666 CL9.0
Sapphire Videokaart PCI-e Radeon HD4870 1GB DDR5 2xDVI/HDCP
Western Digital 1TB SATA300 32MB, WD10EADS
Running Windows XP pro
Issue migrated from trac:1025 at 2022-04-15 20:01:11 -0700
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