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crash in campaign could not find widget by id #1219

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wzdev-ci opened this issue Dec 15, 2009 · 12 comments
Closed

crash in campaign could not find widget by id #1219

wzdev-ci opened this issue Dec 15, 2009 · 12 comments

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resolution_fixed type_bug | by william.bell@...


error |07:59:03: [scrValDefLoad] Sound ID not available not found
error |08:07:53: [widgSetButtonState] Couldn't find button or clickable widget by ID
error |08:07:53: [widgSetButtonState] Assert in Warzone: widget.c:1111 (!"Couldn't find widget by ID"), last script event: 'N/A'
warzone2100: widget.c:1111: widgSetButtonState: Assertion `!"Couldn't find widget by ID"' failed.
Saved dump file to '/tmp/warzone2100.gdmp-j1Hx4Y'
If you create a bugreport regarding this crash, please include this file.
Aborted


Issue migrated from trac:1219 at 2022-04-15 20:15:19 -0700

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william.bell@... uploaded file warzone2100.gdmp-j1Hx4Y (16.9 KiB)

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Zarel changed status from new to pending

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Zarel commented


Describe what you were doing when it crashed.

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anonymous commented


my units were firing on some towers

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Zarel set resolution to later

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Zarel changed status from pending to closed

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Zarel changed status from closed to reopened

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Zarel changed resolution from later to ``

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Zarel commented


weird that it didn't autoremove "pending" that time.

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Zarel changed status from reopened to closed

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Zarel changed resolution from `` to fixed

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Zarel commented


(In [9153]) 2.3: Fix bug #1219 - game could assert if commander becomes deselected in a weird way.

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