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This repository has been archived by the owner on Apr 17, 2022. It is now read-only.
keyword_load_savegame_limits_hardcodedresolution_wontfixtype_bug | by KukY
I use a limits mod(This one.). I save a game and then load that savegame again(Mod is loaded all the time.). WZ crashes because I built 5 LasSats there(Using mod.), and limits in game are set to 1.
error |11:42:59: [buildStructure] Player 0: Building A0LasSatCommand could not be built due to building limits (has 1, max 1)!
error |11:42:59: [loadSaveStructureV] Unable to create structure
error |11:42:59: [loadSaveStructureV] Assert in Warzone: ../../../src/game.c:7724 (psStructure), last script event: '<none>'
Issue migrated from trac:1536 at 2022-04-15 21:02:14 -0700
The text was updated successfully, but these errors were encountered:
I told you you'd hit bugs if you built more than one lassat! But did you believe me? Nooooooooo...
Well, then I didn't build bases with 99 Research, 25 HQ, 50 Power Generators...
And I knew what of mine crazy mod concepts will crash, sooner or later.
I have that feeling all the time.
But I always try...
keyword_load_savegame_limits_hardcoded
resolution_wontfix
type_bug
| by KukYI use a limits mod(This one.). I save a game and then load that savegame again(Mod is loaded all the time.). WZ crashes because I built 5 LasSats there(Using mod.), and limits in game are set to 1.
Issue migrated from trac:1536 at 2022-04-15 21:02:14 -0700
The text was updated successfully, but these errors were encountered: