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Crashing when loading a game with structures over limits #1536

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wzdev-ci opened this issue Feb 3, 2010 · 6 comments
Closed

Crashing when loading a game with structures over limits #1536

wzdev-ci opened this issue Feb 3, 2010 · 6 comments

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@wzdev-ci
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wzdev-ci commented Feb 3, 2010

keyword_load_savegame_limits_hardcoded resolution_wontfix type_bug | by KukY


I use a limits mod(This one.). I save a game and then load that savegame again(Mod is loaded all the time.). WZ crashes because I built 5 LasSats there(Using mod.), and limits in game are set to 1.

error   |11:42:59: [buildStructure] Player 0: Building A0LasSatCommand could not be built due to building limits (has 1, max 1)!
error   |11:42:59: [loadSaveStructureV] Unable to create structure
error   |11:42:59: [loadSaveStructureV] Assert in Warzone: ../../../src/game.c:7724 (psStructure), last script event: '<none>'

Issue migrated from trac:1536 at 2022-04-15 21:02:14 -0700

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wzdev-ci commented Feb 3, 2010

Zarel changed status from new to accepted

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wzdev-ci commented Feb 3, 2010

Zarel set owner to Zarel

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wzdev-ci commented Feb 3, 2010

Zarel commented


I told you you'd hit bugs if you built more than one lassat! But did you believe me? Nooooooooo...

I'll fix it. ;)

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wzdev-ci commented Feb 4, 2010

KukY commented


Replying to Warzone2100/old-trac-import#1536 (comment:1):

I told you you'd hit bugs if you built more than one lassat! But did you believe me? Nooooooooo...
Well, then I didn't build bases with 99 Research, 25 HQ, 50 Power Generators...
And I knew what of mine crazy mod concepts will crash, sooner or later.
I have that feeling all the time.
But I always try...

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Per changed status from accepted to closed

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Per changed resolution from `` to wontfix

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