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Terrain tiles get their borders cut off #1537

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wzdev-ci opened this issue Feb 3, 2010 · 8 comments
Closed

Terrain tiles get their borders cut off #1537

wzdev-ci opened this issue Feb 3, 2010 · 8 comments

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wzdev-ci commented Feb 3, 2010

resolution_Needs reevaluating for current version (3.2.3) type_bug | by Flail13


the edges of all tiles are cut off, making them not line up properly.
it gets much worse on lower textures sizes.

two images of the same area show how they line up in game and how they can look.

with "always show health bars" turned on, health bars appeared in random places.


Issue migrated from trac:1537 at 2022-04-15 21:02:19 -0700

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wzdev-ci commented Feb 3, 2010

Flail13 uploaded file terrain1.jpg (10.2 KiB)

terrain1.jpg

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wzdev-ci commented Feb 3, 2010

Flail13 uploaded file terrain2.jpg (9.7 KiB)

terrain2.jpg

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wzdev-ci commented Feb 3, 2010

Flail13 uploaded file hb.jpg (51.3 KiB)

hb.jpg

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wzdev-ci commented Jun 1, 2010

cybersphinx commented


Health bars are already reported in #912.

The terrain problems some from Buginators hack to prevent seams around the tiles, were he just doesn't show the texture border... One of these days I might rewrite that code to work properly, by putting the tiles on a larger texture, with borders outside of the tile to prevent the seams.

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wzdev-ci commented Jun 1, 2010

cybersphinx changed title from graphical errors to Terrain tiles get their borders cut off

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Cyp changed status from new to closed

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Cyp changed resolution from `` to Needs reevaluating for current version (3.2.0 beta2)

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Cyp commented


The terrain looks completely different since 3.1, I'm guessing this was fixed?

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