Modify

Ticket #1855 (closed bug: fixed)

Opened 2 years ago

Last modified 5 months ago

Gamma 4 : unable to gain control of the allied team

Reported by: laurent.paillardbrunet@… Owned by:
Priority: normal Milestone: 3.1
Component: Campaign Version: git/master
Keywords: Cc:
Blocked By: Blocking:
Operating System: GNU/Linux

Description

Hello, I'm stuck in the gamma 4 mission : even if I rally the allied team and it's revelead to me, I can't gain control of it ... and of course can't join the LZ ...

Attachments

Gamma4_reveleadAlliedTeam.png (334.6 KB) - added by PetitPimousse <laurent.paillardbrunet@…> 2 years ago.
Capture of the battlefield at the allied team
wz2100_SUB_3_2_shot_001.png (2.0 MB) - added by PetitPimousse <laurent.paillardbrunet@…> 2 years ago.
The full screenshot of the situation
gama-04-savegame.tar.gz (193.9 KB) - added by PetitPimousse <laurent.paillardbrunet@…> 2 years ago.
Savegame of the gamma 4 mission, with my army close to the allied team, but without control of it …

Change History

Changed 2 years ago by PetitPimousse <laurent.paillardbrunet@…>

Capture of the battlefield at the allied team

comment:1 Changed 2 years ago by Buginator

  • Status changed from new to pending

Where is the full screenshot ? (Hit F10 in game) You got a savegame before / during this?

Changed 2 years ago by PetitPimousse <laurent.paillardbrunet@…>

The full screenshot of the situation

Changed 2 years ago by PetitPimousse <laurent.paillardbrunet@…>

Savegame of the gamma 4 mission, with my army close to the allied team, but without control of it ...

comment:2 Changed 2 years ago by PetitPimousse <laurent.paillardbrunet@…>

In attachement, the full screenshot (thanks for the F10) and the savegame files ... (I hope this is what you need to play the savegame)

comment:3 Changed 2 years ago by Buginator

Thanks.

I will look at this a soon as I get some time.

Pardon the ticket noise, the 'pending' state should have been set back to new automatically, but looks like I have to do this manually.

comment:4 Changed 2 years ago by Buginator

  • Status changed from pending to closed
  • Resolution set to worksforme

comment:5 Changed 2 years ago by Buginator

  • Status changed from closed to reopened
  • Resolution worksforme deleted

comment:6 Changed 5 months ago by Emdek

Confirmed using latest master, I can attach savegames from before and after contacting team Alpha if needed.
It seems that these units stays allied and are not given to player...
Also #1925 looks like duplicate.

comment:7 Changed 5 months ago by Emdek

I've also not seen warning about VTOLs attacks (according to script there should be one when going to south edge of this map), only event that enable reinforcements works...

comment:8 Changed 5 months ago by cybersphinx

#3007 has a savegame.

comment:9 Changed 5 months ago by cybersphinx

  • Milestone changed from unspecified to 3.0

comment:10 Changed 5 months ago by Cyp

  • Status changed from reopened to closed
  • Resolution set to fixed

Fix broken CALL_*_SEEN.

clustObjectSeen() now checks using hasSharedVision(), since clustObjectSeen() is called before DROID::visible is set.

Also, remove the backup of this bug, in scrCBObjectSeen().

Fixes ticket:1855.

comment:11 Changed 5 months ago by Emdek

  • Status changed from closed to reopened
  • Resolution fixed deleted

I'm still unable to gain control over those units, also after restarting mission.

comment:12 Changed 5 months ago by Cyp

  • Status changed from reopened to closed
  • Resolution set to fixed

Fix broken CALL_*_SEEN.

clustObjectSeen() now checks using hasSharedVision(), since clustObjectSeen() is called before DROID::visible is set.

Also, remove the backup of this bug, in scrCBObjectSeen().

Fixes ticket:1855.

View

Add a comment

Provide an email address (will not be publicly visible) in the Author field or register an account (uses your forum account).

Modify Ticket

Action
as closed
The resolution will be deleted. Next status will be 'reopened'
Author


E-mail address and user name can be saved in the Preferences.

 
Note: See TracTickets for help on using tickets.