FBO-free, unblurred, undistorted, enlarged map preview #1873
Comments
cybersphinx uploaded file |
cybersphinx edited the issue description |
Per commented Looks really good :-) |
cybersphinx uploaded file For 2.3. |
cybersphinx uploaded file Just removed some superfluous lines. |
the_cybersphinx commented (In [10888]) Improved map preview. Removes the need for FBOs, shows the map undistorted, unblurred and as large as |
Git SVN Gateway <gateway@...> commented (In Warzone2100/warzone2100@f2ae618) Improved map preview. Removes the need for FBOs, shows the map undistorted, unblurred and as large as git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10888 4a71c877-e1ca-e34f-864e-861f7616d084 |
the_cybersphinx commented (In [10895]) Improved map preview. Removes the need for FBOs, shows the map undistorted, unblurred and as large as |
the_cybersphinx changed status from |
the_cybersphinx set resolution to |
the_cybersphinx commented (In [10901]) 2.3: Improved map preview. Removes the need for FBOs, shows the map undistorted, unblurred and as large as |
Git SVN Gateway <gateway@...> commented In Warzone2100/warzone2100@f2ae618:
|
1 similar comment
Git SVN Gateway <gateway@...> commented In Warzone2100/warzone2100@f2ae618:
|
resolution_fixed
type_patch (an actual patch, not a request for one)
| by cybersphinxThis patch changes how map preview is shown. It rips out the FBO hack to show player numbers, and replaces it with a different hack (see screen_Upload()). It displays the maps unblurred, with square pixels, as large as possible.
The patch is for trunk, but I'd like it in 2.3 as well, once it is tested. Oh, and I can also post the 12 part patch series that lead up to this, if someone wants to review that rather than one large patch.
Issue migrated from trac:1873 at 2022-04-15 21:58:35 -0700
The text was updated successfully, but these errors were encountered: