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Add map name that host is hosting to lobby screen #2121

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wzdev-ci opened this issue Aug 24, 2010 · 10 comments
Closed

Add map name that host is hosting to lobby screen #2121

wzdev-ci opened this issue Aug 24, 2010 · 10 comments

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resolution_fixed type_patch (an actual patch, not a request for one) | by Buginator


This will allow clients to see what map the host is hosting.

It doesn't break compatibility with current GAMESTRUCT, I just steal 40 chars from 'extra', so we don't need a new GAMESTRUCT version.


Issue migrated from trac:2121 at 2022-04-16 06:34:02 -0700

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Buginator uploaded file DisplayMapClients.patch (4.1 KiB)

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cybersphinx commented


I was thinking about something similar, including the name of the host also.

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Zarel commented


Screenshot?

I agree with cybersphinx; name of the host would be nice.

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Buginator uploaded file DisplayMapClients1.patch (4.8 KiB)

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Buginator commented


Ok, done.

Anything else ?

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cybersphinx commented


Hm, nou you've removed the complete game name again (NetPlay.games[i].name). Maybe do something like "gamename (host), map"?

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Buginator changed status from new to closed

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Buginator changed resolution from `` to fixed

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Buginator commented


(In [11546]) Show map / game name / hosted by in the tooltip for the lobby

closes #2121

This does NOT break GAMESTRUCT compatibility.

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Buginator commented


Show map / game name / hosted by in the tooltip for the lobby

closes #2121

This does NOT break GAMESTRUCT compatibility.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/2.3@11546 4a71c877-e1ca-e34f-864e-861f7616d084
(cherry picked from commit 1119dada6868433f6840dd1fe174a7aa3858b081)
Changeset: 0702fa9eb5a4fdf8788696e1bf7d1459ff5a7224

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