campaign gamma last mission won't end #2126
Comments
corvuscorax@... uploaded file save game after all enemy buildings and units are destroyed |
Kreuvf commented Do you have videos? |
corvuscorax@... commented yes: /usr/share/games/warzone2100/sequences.wz Intro and all previous inter-mission movie sequences have played correctly. I don't get a mission summary either, there was an audio message "enemy base erradicated" or somethiong when the last nexus building fell, but other than that the game kept running as if nothing happened. First I thought I had missed some enemy units or constructions, but a thorrough search revealed none. |
Wolftrak commented Same problem,two tickets. |
Emdek commented This mission also won't end in 3.0 beta 4 (all enemy units and structures destroyed). |
Shadow Wolf TJC commented I encountered the same bug, only I was on version 2.3.8. http://developer.wz2100.net/ticket/2902 |
cybersphinx commented See also #2902. |
Emdek commented Works in current master. |
Emdek uploaded file Working savegame |
Emdek commented Correction, it appears that to finish mission correctly you need to play it without reloading... |
Emdek uploaded file Really working savegame |
Cyp changed milestone from |
Cyp commented Changing version. Emdek says this was reproducible just before the first β. |
vexed commented Replying to Warzone2100/old-trac-import#2126 (comment:8):
I take it that means something isn't getting save correctly ? |
Emdek commented Replying to Warzone2100/old-trac-import#2126 (comment:10):
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Giani commented This happened to me in 2.3.9. For winning i had to research all and kill NEXUS. |
crass commented it ends fine if you do campaign chapter 3 without saving from start to finish |
Wznight@... commented This bug is very annoying after you have played more than 20 hours, is there a |
Curunauth commented Further testing suggests that Emdek is correct - the break occurs after some event, and it seems like it has something to do with tech or with the enemy airbase. I was able to save and load freely up through destroying the entire SE and central bases, all of the long range artillery on the map, and one of the VTOL factories. (The SE and central tech drops are on the map but not picked up in the last working save I have.) Sometime between that point and destroying the NW base and airbase, as well as picking up the tech drops, saves become unwinnable. Several playthroughs suggest that the behavior is event- and not time-based (apparent time of failure is very inconsistent). It also appears to consistently break before any incursions are made into the SW (main) base (other than long range counterbattery fire to destroy their ripple rockets and incendiary artillery, which is fine in my working saves). I haven't played in quite some time but I could fire it up and do further testing; are there specific tests that would be worthwhile to perform (it's slow going, since any test requires completion of the level to determine success or failure)? |
Panthera-Pardus changed _comment0 which not transferred by tractive |
Panthera-Pardus commented Hi to All. I had/have the same Problem. When I played the last Mission the first time, it just didn't finished. Even after spaming Sensors, Vtols and Tanks all over the Map to find a overseen Nexus-Unit. But Nothing. So I started a short Web-Search for this Problem and landed here. After reading these Informations of this Ticket, I used them to do some testing. The results are this: Played on: Warzone 2100 Version 3.1 (without Mods or ohter Changes) First try: Normal playthrough by using this Guide -> http://forums.wz2100.net/viewtopic.php?f=3&t=7507 Last Mission did not End. Second try: Tooked my Gamma 7 End-Save and played it in One Part to the End Mission. Without saving or reloading. But it also didn't End. Third try: Again started from Gamma 7 End-Save. Played nonstop till the last Mission, without saving or reloading. But this time I change the Way I played the last one. I just used only Scourge-Tiger-Vtols and bombed a Way straight in to the Mainbase, and wiped it out. The Veangence-Heavybody-Tech dropped at the Factory just how it should, but didn't collected it. So I did no Researches in this try, and it worked. After wipping out the Main Base the Level ended normal, with Cut-Scene and the Result-Screen. So, it seems that the Trigger for this Problem are the Techs in this Level. Maybe I could be wrong with that Thought, because I have no usefull knowledge aubout programming. But I have a lot of time, and I'm going to use it for some other tests. Maybe I got lucky and find the reason for that Problem. I going to write down my results here, so that you All know what I#ve already done. If someone of the Game related team wants me to try out something specific, just let me know. Now I load my regular Gamma 9 (on the Mission) File and test what happens there when i don't research. Have a nice Day for all of You. Joy and Happiness P.S.: Sorry for my possibly with rusted English ^^ Edit: List of things I will try out:
And to keep the List short, I'm not writing every Step down here. But You should have a good Idea were it leads to wenn reading the three Points above. :D Joy and Happiness |
Panthera-Pardus commented Hello together, and Sorry for using a new Post. But i don't want to Overload the other One. I tried a lot in the last few Days and it looks like that the last Level breaks when you Upgrade your Units too early. That means, when you Upgrade your Units right after researching the Vengeance Heavy Body, without researching the additional Techs that gets unlocked (Engine- and different Armortechs), the Level will break and you can't finish it normal. Additional it seems that this only happens when you really upgrade your Units (especialy Groundunits), which means that you recycle your existing troops and build them new with the Vengeance Body. I'm not completely finished with my testing. So there is still a Chance that i'm wrong, but everything that happened up to now, points in this direction. The next thing I'm going to try out, is upgrading the Units at different points of Base destruction. Which simply means things like, wipping out the Northwest Area and Upgrade. Then redoing it with the Southeast Area, with the Airfield and at the End with the Mainbase. Even one try right before the last Building gets destroyed. Just to see if this error is related with certain bases. I will try to do everything as quickly as possible, so that I could write down the reults next weekend. Until then, all the Best, Joy and Happiness |
clueless commented yeah this is not fixed for 3.1.1 if you do lots of saves and reloads in the mission. |
-Philosopher- uploaded file |
-Philosopher- commented Hi This bug is still present in 3.1.2. Inspired by the previous contributors, I did some experimenting. Hypothesis:
See the attached save game. Nexus is essentially beaten and there are just a few structures left in the SW. I tried:
I subsequently realised that there are TWO red dots in the SW, and only one of them was still remaining for most of my second attempt however. Turns out the dot that is furthest SW is the key to this. It disappears when any unit mounts the SW plateau the core Nexus base is on (where the Nexus research facilities and long-range-firey-mortar-thing is). This will probably happen before you've destroyed everything, so, counter-intuitively, it probably won't be the last red dot to go. For my second attempt, as I'd only left three structures standing I'd already driven back and forth over the plateau in question to destroy everything else, causing the most SW red dot to disappear as soon as I did so. Subsequently, after completing all the research then destroying the final three buildings, I got the "enemy base eliminated" audio message and the last red dot disappeared, but the game still didn't end.
So, in summary, if you TOUCH the most SW red dot (causing it to disappear) while anything is still active in one of your research facilities, you'll need to reload from your last save game and try again (because the game won't end when you subsequently destroy everything). Hope this helps with the bug fixing. I'm also happy to take a look at the campaign scripts myself if someone can point me to the right place? |
vexed changed _comment0 which not transferred by tractive |
vexed commented Replying to Warzone2100/old-trac-import#2126 (comment:19):
It is not a script problem per se, nobody has touched them since the retail release of this game, so, that is not the main issue here, but, it could be part of the problem. However, since all campaigns are being redone to javascript, see http://forums.wz2100.net/viewtopic.php?f=35&t=11872 for more information, this will be fixed with that. |
Berserk Cyborg changed status from |
Berserk Cyborg changed resolution from `` to |
Berserk Cyborg commented What ever the cause, it most likely does not happen since 5f144dda98d18f02c2546c504371f30ead5785e3. |
keyword_map_missionend_gamma_campaign_wont_no_doesnt
resolution_closed
type_bug
| by corvuscorax@...I've just played through the campaign, but despite the nexus HQ being destroyed and seemingly no enemy units left, the map won't recognize the victory and keeps playing forever
Issue migrated from trac:2126 at 2022-04-16 06:34:23 -0700
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