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crash of warzone 2100 after quiting ... strange... #2280

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wzdev-ci opened this issue Oct 31, 2010 · 6 comments
Closed

crash of warzone 2100 after quiting ... strange... #2280

wzdev-ci opened this issue Oct 31, 2010 · 6 comments

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@wzdev-ci
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resolution_fixed type_bug | by lav_coyote25


never happened to me before this. crash of warzone 2100 to desktop after quiting ... strange...


Error occured on Sunday, October 31, 2010 at 23:12:24.

Program: C:\Warzone 2100\warzone2100.exe(warzone2100)
Command line: "C:\Warzone 2100\warzone2100.exe" 
Version: Version 3.0-beta1
Distributor: wz2100.net
Compiled on: Oct 25 2010 02:38:00
Compiled by: GCC 4.2.1-sjlj (mingw32-2)
Compiled mode: Release build
Executed on: Sun Oct 31 19:35:48 2010

Pointers: 32bit

Compiled against PhysicsFS version: 1.0.1
Running with PhysicsFS version: 1.0.1

Misc Data:
[19:35:54]OpenGL Vendor : NVIDIA Corporation
[19:35:54]OpenGL Renderer : GeForce GT 220/PCI/SSE2
[19:35:54]OpenGL Version : 3.3.0
[19:35:54]Video Mode 1920 x 1080 (32 bpp) (fullscreen)
[19:35:54]OpenGL GLSL Version : 3.30 NVIDIA via Cg compiler
[19:36:07]OpenAL Vendor: Creative Labs Inc.
[19:36:07]OpenAL Version: 1.1
[19:36:07]OpenAL Renderer: Software
[19:36:07]OpenAL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
[19:36:07]Using language: System locale
[19:38:17]Current Level/map is Sk-psyko2010-T1


C:\Warzone 2100\warzone2100.exe caused an Access Violation at location 0044b1a0 in module C:\Warzone 2100\warzone2100.exe Reading from location 0f5cf968.

Log message: error   |07:38:47: [buildStructure] Player 3 (AI): is building A0PowerGenerator at (9, 12) but found A0CyborgFactory already at (9, 12)
Log message: info    |11:02:03: [seq_Play] unable to open 'sequences/victory.ogg' for playback

Registers:
eax=00002e64 ebx=000000fa ecx=000000fa edx=0f5cf950 esi=0000007e edi=0000002f
eip=0044b1a0 esp=0c57fd90 ebp=0c57fdc8 iopl=0         nv up ei ng nz ac pe cy
cs=001b  ss=0023  ds=0023  es=0023  fs=003b  gs=0000             efl=00010293

Call stack:
0044B1A0  C:\Warzone 2100\warzone2100.exe:0044B1A0  fpathBaseBlockingTile  /warzone2100/beta1/warzone2100-3.0_beta1/win32/build/src/../../../src/map.h:121
0040E273  C:\Warzone 2100\warzone2100.exe:0040E273  fpathAStarRoute  /warzone2100/beta1/warzone2100-3.0_beta1/win32/build/src/../../../src/astar.c:455
0044AE84  C:\Warzone 2100\warzone2100.exe:0044AE84  fpathThreadFunc  /warzone2100/beta1/warzone2100-3.0_beta1/win32/build/src/../../../src/fpath.c:595
005C1597  C:\Warzone 2100\warzone2100.exe:005C1597  SDL_KillThread
005CA973  C:\Warzone 2100\warzone2100.exe:005CA973  SDL_ThreadID
77301287  C:\Windows\system32\msvcrt.dll:77301287  _itow_s
77301328  C:\Windows\system32\msvcrt.dll:77301328  _endthreadex
775D1194  C:\Windows\system32\kernel32.dll:775D1194  BaseThreadInitThunk
7785B495  C:\Windows\SYSTEM32\ntdll.dll:7785B495  RtlInitializeExceptionChain
7785B468  C:\Windows\SYSTEM32\ntdll.dll:7785B468  RtlInitializeExceptionChain


Issue migrated from trac:2280 at 2022-04-16 06:44:32 -0700

@wzdev-ci
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lav_coyote25 uploaded file Warzone2100.RPT (2.7 KiB)

rpt file from warzone2100 crash - lav_coyote25

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cybersphinx changed status from new to closed

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cybersphinx changed resolution from `` to fixed

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cybersphinx commented


This is probably fixed.

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wzdev-ci commented Jan 3, 2012

cybersphinx changed milestone from 3.0 to unspecified

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wzdev-ci commented Jan 3, 2012

cybersphinx commented


Milestone 3.0 deleted

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