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master-20101125 desync logs #2362

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wzdev-ci opened this issue Nov 27, 2010 · 10 comments
Closed

master-20101125 desync logs #2362

wzdev-ci opened this issue Nov 27, 2010 · 10 comments

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@wzdev-ci
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resolution_fixed type_bug | by Terminator


master-20101125 desync logs

Interesting thing happened. First game we played on 4c-Nowhere-1-01, game runs almost fine, there were only lags cause of pings & latancy, no desync problems during all game. Than we host a NTW - right from the start game beging desync & lags, than we play standart Rush 1x1, lots units & so on, And again - no desync.

As far As I can tell desync happens on map which contain errors in design. I mean map that has errors. Dont really know am I right or no.


Issue migrated from trac:2362 at 2022-04-16 06:49:56 -0700

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Terminator uploaded file logs_desync-MC_host.zip (131.7 KiB)

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Terminator uploaded file logs_desunc_mc_host.zip (478.2 KiB)

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Cyp commented


Thanks for the report.

logs_desync-MC_host.zip shows a truck starting to build something, and going out of synch.

logs_desunc_mc_host.zip only contains logs from player 0 and 3, the logs from 1 and 2 are missing, maybe someone quit before the logs were sent.

Which specific maps do you suspect may be causing desynchs? Can you upload one?

(I tried a random NTW map, without any desynch, but player 0 started with a tonne of gauss cannons, so it was probably the wrong map...)

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Terminator uploaded file 8c-NTWMax2.wz (6.3 KiB)

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Terminator commented


we played with no base, no AI. game 2x2(4 players). we tried 2 different ppls to host game - same stuff happens on both.

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Cyp changed status from new to closed

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Cyp changed resolution from `` to fixed

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Cyp commented


Reset constructor upgrade between games.

Fixes desynch due to building at different speeds. Fixes #2362.

Changelog: Fix construction speed upgrades being preserved even between games.
Changeset: 7cb68dcfe7c816e77ba80f5cbdf6aa5c6b186a1d

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Cyp commented


Reset constructor upgrade between games.

Fixes desynch due to building at different speeds. Fixes #2362.

Changelog: Fix construction speed upgrades being preserved even between games.
Changeset: 7cb68dcfe7c816e77ba80f5cbdf6aa5c6b186a1d

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@wzdev-ci
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Cyp commented


Reset constructor upgrade between games.

Fixes desynch due to building at different speeds. Fixes #2362.

Changelog: Fix construction speed upgrades being preserved even between games.
Changeset: 7cb68dcfe7c816e77ba80f5cbdf6aa5c6b186a1d

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