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This repository has been archived by the owner on Apr 17, 2022. It is now read-only.

Incorrect skyscraper texture in CAM_2A #2373

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wzdev-ci opened this issue Dec 2, 2010 · 5 comments
Closed

Incorrect skyscraper texture in CAM_2A #2373

wzdev-ci opened this issue Dec 2, 2010 · 5 comments

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@wzdev-ci
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wzdev-ci commented Dec 2, 2010

keyword_building_texture_skyscraper_CAM_2A resolution_worksforme type_bug | by LZ compromised


As shown here:

http://forums.wz2100.net/download/file.php?id=8215&mode=view

It doesn't flicker, blink, move or anything like that, just static texture seemingly loaded wrong. These three building are the only ones that showed this, other buildings on the map appeared as usual.

For what it's worth, the texture doesn't change when the building's going down (the bottom one on the screenshot).

I didn't take more screencaps, but I still have the savefile so will do if you'd like.

WinXP SP3, ATI Mobility Radeon HD 3470.


Issue migrated from trac:2373 at 2022-04-16 06:50:39 -0700

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Per commented


Which mission is this? It does not look like CAM_2A (first beta mission).

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wzdev-ci commented May 10, 2011

anonymous commented


Replying to Warzone2100/old-trac-import#2373 (comment:1):

Which mission is this? It does not look like CAM_2A (first beta mission).
It is the first Beta mission, the very top of the map.

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vexed changed status from new to closed

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vexed changed resolution from `` to worksforme

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vexed commented


Can't replicate on latest version, so, looks fixed to me.

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