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This repository was archived by the owner on Apr 17, 2022. It is now read-only.

gfx errors buildings/units/trees current git master #2440

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resolution_external type_bug | by jaakan


units are flicking and buildings( and trees and crates too ) are not displayed correctly

I think there was a change in the code related to two-side/single-side normals or something a few weeks ago, before that the gfx where fine.

Intel X4500 glxinfo shows Opengl 2.1 is supported
Ubuntu 10.10 x64 ( Mythbuntu )
1980x1080p+audio over HDMI
just look at the screen shot


Issue migrated from trac:2440 at 2022-04-16 07:45:23 -0700

Activity

wzdev-ci

wzdev-ci commented on Jan 9, 2011

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jaakan uploaded file wz2100_jan9_2011.txt (315.1 KiB)

wzdev-ci

wzdev-ci commented on Jan 9, 2011

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jaakan uploaded file wz2100-20110109_184346-TUTORIAL3.jpg (742.1 KiB)

wz2100-20110109_184346-TUTORIAL3.jpg

wzdev-ci

wzdev-ci commented on Jan 9, 2011

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Per commented


Can you track down which change made it this bad? I must admit that my first thought is "another intel driver bug"...

wzdev-ci

wzdev-ci commented on Jan 12, 2011

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jaakan commented


I just did a build with git checkout 7de25a9 (Lay the groundwork for a more modern component drawing system. Removes support for OpenGL 1.x)

cd ~/warzone && sudo make uninstall && make distclean && git checkout 7de25a9 && ./autogen.sh && ./configure && make && sudo make install

screenshot and log with follow

wzdev-ci

wzdev-ci commented on Jan 12, 2011

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jaakan uploaded file wz2100-20110112_080006-TUTORIAL3.jpg (756.1 KiB)

wz2100-20110112_080006-TUTORIAL3.jpg

wzdev-ci

wzdev-ci commented on Jan 12, 2011

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jaakan uploaded file wz2100_jan12_2011.txt (304.5 KiB)

wzdev-ci

wzdev-ci commented on Jan 12, 2011

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jaakan commented


comment:2 was with
http://developer.wz2100.net/changeset/7de25a9d5b0f67088d78483c9928716f3af95d62

here is a build with http://developer.wz2100.net/changeset/f8a7cde68ae87cc4d092660488b18b986a1fe5f9
6 weeks ago (Add missing skirmish overrides for multiplayer with scavengers.)

cd ~/warzone && sudo make uninstall && make distclean && git checkout f8a7cde6 && ./autogen.sh && ./configure && make && sudo make install

screenshot and log with follow

wzdev-ci

wzdev-ci commented on Jan 12, 2011

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jaakan uploaded file wz2100-20110112_081708-TUTORIAL3.jpg (751.0 KiB)

wz2100-20110112_081708-TUTORIAL3.jpg

wzdev-ci

wzdev-ci commented on Jan 12, 2011

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jaakan uploaded file wz2100_jan12.2_2011.txt (304.9 KiB)

wzdev-ci

wzdev-ci commented on Jan 13, 2011

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Per commented


It looks like anything drawn with the tcmask shader is corrupted. I suggest you file a bug report with Intel, since it works fine with ATI and Nvidia.

wzdev-ci

wzdev-ci commented on Jan 15, 2011

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jaakan commented


I filed a report on launchpad.net https://bugs.launchpad.net/ubuntu/+source/xserver-xorg-video-intel/+bug/702662

there is a newer version of the driver for the Alpha of Ubuntu 11.04 but not sure if it fixes this.

I'm still going to file one directly with Intel.

wzdev-ci

wzdev-ci commented on Apr 24, 2011

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Per changed status from new to closed

wzdev-ci

wzdev-ci commented on Apr 24, 2011

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Per changed resolution from `` to external

wzdev-ci

wzdev-ci commented on May 1, 2011

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jaakan commented


I just did an upgrade to Ubuntu 11.04 ( Mythbuntu 11.04 x64 ) looks like they fixed the driver and the git/master compiles on 11.04 fine too, after you added the qt4-devs...

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          gfx errors buildings/units/trees current git master · Issue #2440 · Warzone2100/old-trac-import