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This repository has been archived by the owner on Apr 17, 2022. It is now read-only.
keyword_Holographic_Wallresolution_fixedtype_bug | by j0shdrunk0nwar
On game start, and without rotating the default camera angle, the holographic projection of wall appears correctly.
But once the camera angle is rotated by 45 degrees in either direction, pre-built wall projections in the horizontal (or maybe vertical according to the game) axis are drawn wrong.
However, the walls are built properly even though the projections were drawn wrong.
Screenshots attached to show the error.
Thanks to ImageBin.us - Free Image Hosting, Image Sharing, Image galleries, Hosted Galleries for Free image hosting
Issue migrated from trac:2581 at 2022-04-16 07:54:30 -0700
The text was updated successfully, but these errors were encountered:
What is up with the 'Thanks to ImageBin.us' link ?
It is better if you don't archive the images, and just upload them as is, trac can then display them, and we don't have to waste our time by downloading the tarball.
keyword_Holographic_Wall
resolution_fixed
type_bug
| by j0shdrunk0nwarOn game start, and without rotating the default camera angle, the holographic projection of wall appears correctly.
But once the camera angle is rotated by 45 degrees in either direction, pre-built wall projections in the horizontal (or maybe vertical according to the game) axis are drawn wrong.
However, the walls are built properly even though the projections were drawn wrong.
Screenshots attached to show the error.
Thanks to ImageBin.us - Free Image Hosting, Image Sharing, Image galleries, Hosted Galleries for Free image hosting
Issue migrated from trac:2581 at 2022-04-16 07:54:30 -0700
The text was updated successfully, but these errors were encountered: