Ticket #2813 (closed bug: fixed)
Trap Cursor is incorrect
| Reported by: | effigy | Owned by: | |
|---|---|---|---|
| Priority: | normal | Milestone: | unspecified |
| Component: | other | Version: | master_20110705 |
| Keywords: | Cc: | ||
| Blocked By: | Blocking: | ||
| Operating System: | All/Non-Specific |
Description
Although we again have trap cursor powers in master on WinXP, it's not accurate. We can now scroll up, left or right, but not down. This is because the cursor is trapped just beyond the scroll zone at the bottom of the screen.
It seems that the cursor scroll zone has been shifted towards the top of the screen by the height of the window title bar. In the past, the scroll zone at the top of the game window ended at the bottom of the window title bar, but now it's at the top.
WinXP sp3
Attachments
Change History
Changed 8 months ago by effigy
- Attachment wz2100-20110708_085251-Sk-HighGround.jpg added
comment:1 Changed 8 months ago by Buginator
Qt has hardware cursor, so that don't show up with WZ's built in screenshot function.
You need a external program to capture the pointer now.
As for the bug, yeah, the bounding box of the cursor is a bit off.
comment:2 Changed 7 months ago by vexed
- Status changed from new to closed
- Resolution set to fixed
Let's try another way to handle the trap cursor support for windows.
Closes ticket:2813

hmm... this screen shot was meant to show the cursor above the bottom scroll zone, but there's no cursor in the screenshot :o new bug?