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Ticket #2813 (closed bug: fixed)

Opened 8 months ago

Last modified 7 months ago

Trap Cursor is incorrect

Reported by: effigy Owned by:
Priority: normal Milestone: unspecified
Component: other Version: master_20110705
Keywords: Cc:
Blocked By: Blocking:
Operating System: All/Non-Specific

Description

Although we again have trap cursor powers in master on WinXP, it's not accurate. We can now scroll up, left or right, but not down. This is because the cursor is trapped just beyond the scroll zone at the bottom of the screen.

It seems that the cursor scroll zone has been shifted towards the top of the screen by the height of the window title bar. In the past, the scroll zone at the top of the game window ended at the bottom of the window title bar, but now it's at the top.

WinXP sp3

Attachments

wz2100-20110708_085251-Sk-HighGround.jpg (221.5 KB) - added by effigy 8 months ago.
hmm... this screen shot was meant to show the cursor above the bottom scroll zone, but there's no cursor in the screenshot :o new bug?

Change History

Changed 8 months ago by effigy

hmm... this screen shot was meant to show the cursor above the bottom scroll zone, but there's no cursor in the screenshot :o new bug?

comment:1 Changed 8 months ago by Buginator

Qt has hardware cursor, so that don't show up with WZ's built in screenshot function.

You need a external program to capture the pointer now.

As for the bug, yeah, the bounding box of the cursor is a bit off.

comment:2 Changed 7 months ago by vexed

  • Status changed from new to closed
  • Resolution set to fixed

Let's try another way to handle the trap cursor support for windows.

Closes ticket:2813

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