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Game Crash #282

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wzdev-ci opened this issue Feb 21, 2009 · 6 comments
Closed

Game Crash #282

wzdev-ci opened this issue Feb 21, 2009 · 6 comments

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@wzdev-ci
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resolution_invalid type_bug | by singpolyma


I was playing over the LAN with some friends and the game crashed.

We are running 2.1.0 from getdeb.net on Ubuntu Ibex.

I've attached the dump file.

Terminal output:

$ warzone2100
error : [NETregisterServer] NETregisterServer: Cannot connect to masterserver "lobby.wz2100.net:9997": Couldn't connect to remote host
error : [recvDroid] recvDroid: Not enough power to build droid for player = 2
error : [recvDroid] recvDroid: Not enough power to build droid for player = 0
error : [recvDroid] recvDroid: Not enough power to build droid for player = 2
error : [recvDroid] recvDroid: Not enough power to build droid for player = 0
error : [recvDroid] recvDroid: Not enough power to build droid for player = 2
error : [recvDroid] recvDroid: Not enough power to build droid for player = 0
last message repeated 2 times
last message repeated 2 times (total 4 repeats)
warzone2100: ../common/dri_bufmgr_fake.c:982: dri_fake_emit_reloc: Assertion `target_fake->is_static || target_fake->size_accounted' failed.
Saved dump file to '/tmp/warzone2100.gdmp-4oLC38'
If you create a bugreport regardings this crash, please include this file.
Aborted


Issue migrated from trac:282 at 2022-04-15 17:57:11 -0700

@wzdev-ci
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singpolyma uploaded file warzone.crash (14.5 KiB)

Crash dump

@wzdev-ci
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Per changed status from new to closed

@wzdev-ci
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Per set resolution to invalid

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Per commented


It is a crash inside the Intel i915 graphics driver. Not likely to be our bug.

Personally, I gave up on intel graphics some time ago. They are just too buggy.

@wzdev-ci
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wzdev-ci commented May 8, 2010

Buginator removed milestone (was 2.1.2)

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wzdev-ci commented May 8, 2010

Buginator commented


Milestone 2.1.2 deleted

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