Fix for players colors #2972
Comments
MaNGusT commented I changed comments for colors names but they also must be changed in somewhere else to show in game properly. |
cybersphinx uploaded file This patch makes the game always use the team colours from palette.txt. Those are way too dark / unsaturated for map preview / radar though. |
MaNGusT uploaded file "extracted" 8 original colors from textures and changed others to be more saturated |
dak180 changed _comment0 which not transferred by tractive |
cybersphinx commented Better, I think. Green: Too blue and indistinctive. Orange: Ok, though it could be a bit brighter and more red. Red: Ok. Blue: Ok. Purple (originally pink): Good for purple, not so for pink. Cyan: Looks rather turquoise, either rename or use as separate colour. Yellow: Somewhat aggressive, not sure if it should be changed. Violet (originally purple): Too blue and aggressive. Maybe use this for ultraviolet? Looks like you changed the later colours as well, can't see them in-game though. Not sure about the renaming as well. Of the colours themselves I like the red, blue, cyan, purple. Maybe the orange could be a bit brighter and red, the yellow a bit less aggressive. Leaves the ultraviolet and green. All imo of course. |
cybersphinx uploaded file Played around a bit as well, proposal for the ten colours we currently use. |
cybersphinx uploaded file |
cybersphinx uploaded file |
cybersphinx uploaded file |
cybersphinx uploaded file |
cybersphinx changed _comment0 which not transferred by tractive |
cybersphinx commented Three screenshots comparing the three versions. Top left to bottom right: purple (Mangust: violet), yellow, cyan, pink (Mangust: purple), blue, red, black, grey, orange, green. Hm, and I just notice that I didn't test the grey and used Mangust's, though I prefer the original one. The savegame needs Noq's 10c-NTW10.wz map, then just do the "deity" cheat. |
cybersphinx changed _comment1 which not transferred by tractive |
MaNGusT commented I still think that my violet and purple are more different then your pink and purple. I should change my aggressive yellow and violet to a more smooth tones, and fix the green tone. |
dak180 commented Replying to Warzone2100/old-trac-import#2972 (comment:3):
I think I like MaNGusT's cyan better than yours but prefer your colours for the rest; though the yellow and pink may need to be a bit more muted. Maybe b3,24,a8 for pink and c9,bd,22 for yellow. |
dak180 uploaded file |
cybersphinx uploaded file |
cybersphinx uploaded file Better orange, and slightly tweaked pink, purple and yellow. |
cybersphinx changed _comment0 which not transferred by tractive |
cybersphinx commented http://h11.abload.de/img/wz2100-20111213_01392w3jvj.jpg - the lowest six are from the current palette. white: e0e0e0e blue: 2020ff green: 00a000 dark red: 400000 dark blue: 100040 dark green: 406000 http://h8.abload.de/img/wz2100-20111213_01465a75jv.jpg - with teal instead of cyan, and the last six from Mangust's palette. white: e0e0e0 (same) bright blue: 7ab1cc bright green: 55ff00 pink: ffc0c0 lime green: 88dd00 brown: 944b00 |
MaNGusT commented my lime green looks out of place :/, I just didn't know how to test all colors... |
dak180 commented Replying to Warzone2100/old-trac-import#2972 (comment:6):
white: e0e0e0 (same) bright blue: 7ab1cc pink: ffc0c0 brown: 944b00 dark red: 400000 dark blue: 100040 And of course I prefer the teal. |
Cyp changed priority from |
Cyp commented Don't know what the colours should be, but probably can't go worse than my randomly chosen/named colours (I think I actually chose the colour hex values without looking at the result). Changing priority, since this is easy to fix (once deciding on the colours), and is unlikely to introduce bugs. |
cybersphinx changed priority from |
cybersphinx changed milestone from |
cybersphinx commented Update team colours to correspond to their names better. Refs #2972, tc2.patch. No teal for now, since that would introduce new
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2 similar comments
cybersphinx commented Update team colours to correspond to their names better. Refs #2972, tc2.patch. No teal for now, since that would introduce new
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cybersphinx commented Update team colours to correspond to their names better. Refs #2972, tc2.patch. No teal for now, since that would introduce new
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cybersphinx changed status from |
cybersphinx changed resolution from `` to |
cybersphinx commented Update team colours to correspond to their names better. Refs #2972, tc2.patch. No teal for now, since that would introduce new
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keyword_palette
resolution_fixed
type_patch (an actual patch, not a request for one)
| by MaNGusTchanged colors to look more "right" in game.
Issue migrated from trac:2972 at 2022-04-16 08:41:37 -0700
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