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Ticket #2978 (closed bug: fixed)
One specific trouble with pathfinding
| Reported by: | NoQ | Owned by: | |
|---|---|---|---|
| Priority: | normal | Milestone: | unspecified |
| Component: | other | Version: | unspecified |
| Keywords: | Cc: | ||
| Blocked By: | Blocking: | ||
| Operating System: | All/Non-Specific |
Description
Trucks fail to find the way to the top one of the two central oils on Sk-Valley built-in map from afar, but you can still build it if you navigate them step-by-step. AI will never capture this oil derrick unless it destroys the trees around it.
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Change History
comment:2 Changed 5 months ago by Cyp
- Status changed from new to closed
- Resolution set to fixed
Ignore buildings on source or destination when pathfinding.
Droids should now go to the nearest point instead of a point which might not even be accessible, when trying to build modules or derricks.
Fixes ticket:2978.
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I filmed it: http://www.youtube.com/watch?v=ukqXbbadouE Also, other derricks are fine.