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unit designs in factory menu not appearing when saving and loading #3094

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wzdev-ci opened this issue Jan 31, 2012 · 21 comments
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unit designs in factory menu not appearing when saving and loading #3094

wzdev-ci opened this issue Jan 31, 2012 · 21 comments

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resolution_fixed type_bug | by matthewfarmery


I noticed when I had designed a machinegun viper, then saved and reloaded the game, when I tried to build a pre done template in the last save I made, that templates aren't sticking, yet they appear fine when I access the design menu, but not when I access the factory build menu

the only workaround is to delete the template and redesign the unit, then it will appear in the factory menu once more, but only for this game, as soon as I save and load, templates don't appear

only trucks seems to be unaffected by this, not really got far into the game, but noticed most units I can make don't remain when loading a save

I can duplicate this easy, just create a template, save the game, reload it, then try to build it from the factory menu, its gone

not sure what else to add


Issue migrated from trac:3094 at 2022-04-16 08:49:28 -0700

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cybersphinx commented


Replying to [#3094 matthewfarmery]:

only trucks seems to be unaffected by this, not really got far into the game, but noticed most units I can make don't remain when loading a save

Tried it, and even the truck isn't available after loading.

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wzdev-ci commented Feb 1, 2012

matthewfarmery commented


hmm strange, for me, trucks remain, saying that, it could be random, as one time, I only had repair trucks still visible, while all others including trucks are gone from the factory build menu

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wzdev-ci commented Feb 1, 2012

Per Inge Mathisen changed status from new to closed

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wzdev-ci commented Feb 1, 2012

Per Inge Mathisen changed resolution from `` to fixed

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wzdev-ci commented Feb 1, 2012

Per Inge Mathisen commented


Fix #3094 unit designs in factory menu not appearing when saving and loading.

  • Changeset: [/changeset/6f7e523bc18d9c508c104c3917712400b1c53b4f 6f7e523bc18d9c508c104c3917712400b1c53b4f]
  • URL: [6]f7e523bc18d9c508c104c3917712400b1c53b4f

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wzdev-ci commented Feb 1, 2012

Per Inge Mathisen commented


Fix #3094 unit designs in factory menu not appearing when saving and loading.

  • Changeset: [/changeset/6f7e523bc18d9c508c104c3917712400b1c53b4f 6f7e523bc18d9c508c104c3917712400b1c53b4f]
  • URL: [6]f7e523bc18d9c508c104c3917712400b1c53b4f

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wzdev-ci commented Feb 1, 2012

cybersphinx commented


Merge branch 'bugfixes' into 3.1

  • bugfixes:
    Fix cross-compilation.
    Add assert for droids added to wrong group.
    qtscript: Try harder not to crash if we fail to load our script context.
    Fix unit designs in factory menu not appearing when saving and loading #3094 unit designs in factory menu not appearing when saving and loading.
    Better repo detection for autorevision.sh.
    Revert "Remove hg stuff from autorevision.sh."
    Remove hg stuff from autorevision.sh.
    Remove redundant dependency for version.o.
    Move WZ_WRITEDIR to frame.h and use it for the crashdumps as well.
    Disentangle some Mac includes.
    Actually initialize SDL paste system somewhere.
    Fix crash in semperfi-js

Conflicts:
src/main.cpp

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wzdev-ci commented Feb 1, 2012

cybersphinx commented


Merge branch 'bugfixes'

  • bugfixes:
    Fix cross-compilation.
    Add assert for droids added to wrong group.
    qtscript: Try harder not to crash if we fail to load our script context.
    Fix unit designs in factory menu not appearing when saving and loading #3094 unit designs in factory menu not appearing when saving and loading.
  • Changeset: [/changeset/2a39eac322038ff72c5c7463796a6a2f3c20d889 2a39eac322038ff72c5c7463796a6a2f3c20d889]
  • URL: [2]a39eac322038ff72c5c7463796a6a2f3c20d889

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wzdev-ci commented Feb 1, 2012

cybersphinx commented


Merge branch 'bugfixes'

  • bugfixes:
    Fix cross-compilation.
    Add assert for droids added to wrong group.
    qtscript: Try harder not to crash if we fail to load our script context.
    Fix unit designs in factory menu not appearing when saving and loading #3094 unit designs in factory menu not appearing when saving and loading.
  • Changeset: [/changeset/2a39eac322038ff72c5c7463796a6a2f3c20d889 2a39eac322038ff72c5c7463796a6a2f3c20d889]
  • URL: [2]a39eac322038ff72c5c7463796a6a2f3c20d889

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wzdev-ci commented Feb 4, 2012

cybersphinx changed status from closed to reopened

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wzdev-ci commented Feb 4, 2012

cybersphinx changed resolution from fixed to ``

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wzdev-ci commented Feb 4, 2012

cybersphinx commented


The fix works in the campaign, but not skirmish (see also #3129).

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cybersphinx changed milestone from unspecified to 3.1

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vexed commented


Is this still a issue in beta 10 ?

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matthewfarmery commented


I tested this again in beta 10, both skirmish and SP, units that I designed remain in the factory build menu after saving and loading

so this bug seems to be fixed, unless someone else has problems still, I think this bug can be closed

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vexed changed status from reopened to closed

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vexed changed resolution from `` to closed

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vexed commented


Thanks for the update.

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wzdev-ci commented Aug 4, 2012

Per Inge Mathisen changed resolution from closed to fixed

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wzdev-ci commented Aug 4, 2012

Per Inge Mathisen commented


Fix #3094 unit designs in factory menu not appearing when saving and loading.

  • Changeset: [/changeset/6f7e523bc18d9c508c104c3917712400b1c53b4f 6f7e523bc18d9c508c104c3917712400b1c53b4f]
  • URL: [6]f7e523bc18d9c508c104c3917712400b1c53b4f

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wzdev-ci commented Aug 4, 2012

cybersphinx commented


Merge branch 'bugfixes'

  • bugfixes:
    Fix cross-compilation.
    Add assert for droids added to wrong group.
    qtscript: Try harder not to crash if we fail to load our script context.
    Fix unit designs in factory menu not appearing when saving and loading #3094 unit designs in factory menu not appearing when saving and loading.
  • Changeset: [/changeset/2a39eac322038ff72c5c7463796a6a2f3c20d889 2a39eac322038ff72c5c7463796a6a2f3c20d889]
  • URL: [2]a39eac322038ff72c5c7463796a6a2f3c20d889

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