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Cyborg Transport unloads Engineers below ground #3169

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wzdev-ci opened this issue Feb 11, 2012 · 10 comments
Closed

Cyborg Transport unloads Engineers below ground #3169

wzdev-ci opened this issue Feb 11, 2012 · 10 comments

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@wzdev-ci
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resolution_fixed type_bug | by effigy


see screenshot


Issue migrated from trac:3169 at 2022-04-16 08:54:40 -0700

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effigy uploaded file wz2100-20120211_133003-Distrust-T1.jpg (238.2 KiB)

wz2100-20120211_133003-Distrust-T1.jpg

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effigy commented


...typically, when alt+LMB is used to unload.

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vexed commented


I can't replicate this, did you do anything special, or is this on certain maps ?

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effigy commented


I've only noticed this during one game, though it happened multiple times on this map: http://addons.wz2100.net/map/distrust

When I alt+LMB to the southwest corner, and also to the Northwest corner. IIRC the screen shot was taken in the Northwest corner, traveling from the southwest corner.

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Cyp changed status from new to closed

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Cyp changed resolution from `` to fixed

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Cyp commented


Update droid height after unloading specific droid from transport.

For some weird reason, there are two completely different code paths for unloading
all droids at once, or unloading one droid at a time. In the latter case, the droid
height stayed as was whatever it was when it was loaded onto the transport. This
lead to levitating droids or droidmarines.

Fixes #3169.

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Cyp commented


Update droid height after unloading specific droid from transport.

For some weird reason, there are two completely different code paths for unloading
all droids at once, or unloading one droid at a time. In the latter case, the droid
height stayed as was whatever it was when it was loaded onto the transport. This
lead to levitating droids or droidmarines.

Fixes #3169.

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@wzdev-ci
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Cyp commented


Update droid height after unloading specific droid from transport.

For some weird reason, there are two completely different code paths for unloading
all droids at once, or unloading one droid at a time. In the latter case, the droid
height stayed as was whatever it was when it was loaded onto the transport. This
lead to levitating droids or droidmarines.

Fixes #3169.

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wzdev-ci commented Aug 4, 2012

Cyp commented


Update droid height after unloading specific droid from transport.

For some weird reason, there are two completely different code paths for unloading
all droids at once, or unloading one droid at a time. In the latter case, the droid
height stayed as was whatever it was when it was loaded onto the transport. This
lead to levitating droids or droidmarines.

Fixes #3169.

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