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Truck inside Trapo, gone with robo-group #3257

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wzdev-ci opened this issue Mar 7, 2012 · 10 comments
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Truck inside Trapo, gone with robo-group #3257

wzdev-ci opened this issue Mar 7, 2012 · 10 comments

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wzdev-ci commented Mar 7, 2012

resolution_duplicate type_bug | by scorgi


I ordered a group of 4 cyb builder and 1 truck into a cyborg transport.
All went into, I dont remember any message from truck that he is no cyborg.

Savegame is corrupted, maybe it runs on a linux (like somebody said in http://developer.wz2100.net/ticket/3200#comment:21 ).

My netbook is without OpenGL 1.4 or higher.


Issue migrated from trac:3257 at 2022-04-16 09:34:01 -0700

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wzdev-ci commented Mar 7, 2012

scorgi uploaded file Truck in Cyborg Transporter.zip (163.5 KiB)

Truck inside Trapo, gone with robo-group

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wzdev-ci commented Mar 7, 2012

scorgi commented


It was a singleplayer skirmish on a standard 4 player map (not from addon site).

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wzdev-ci commented Mar 7, 2012

scorgi commented


Only the 4 Cyborg Engineers have been in a group. With my mouse I marked them and the truck has been marked, too. So all went into the small Cyborg transport (not the new Big Transport).

I didnt check other other units to go into and didnt check, if the truck would have gone into a big transporter too.

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scorgi commented


VTOLs and tanks get into big cyborg transport.
No message appeared, that they are no cyborg.

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zany commented


all betas have broken savegame this don't load. I just tried this and it works it don't allow tanks or vtols in the cyborg transporter. what do you mean by big cyborg transporter? there is only a cyborg transporter and the super transporter that can load any unit except for the cyborg transporter

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zany changed _comment0 which not transferred by tractive

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zany changed _comment1 which not transferred by tractive

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Cyp changed status from new to closed

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Cyp changed resolution from `` to duplicate

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Cyp commented


If the game language wasn't set to english, people could load trucks onto cyborg transports. In multiplayer, this would cause desynchs. See #3196.

And savegames shouldn't be corrupted anymore. See #3200.

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