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This repository has been archived by the owner on Apr 17, 2022. It is now read-only.
Noticed this when playing a multiplayer 1v1 in β5:
Seems the mouse cursor is whatever it would have been, if the radar wasn't there. If the cursor is a big "X" over certain terrain, then moving the viewport so the radar covers it, the cursor still shows a big "X". (Which is confusing.)
Should either show an arrow, or show what the cursor would be over the corresponding terrain where the radar refers to.
Issue migrated from trac:3283 at 2022-04-16 09:35:48 -0700
The text was updated successfully, but these errors were encountered:
resolution_fixed
type_bug
| by CypNoticed this when playing a multiplayer 1v1 in β5:
Seems the mouse cursor is whatever it would have been, if the radar wasn't there. If the cursor is a big "X" over certain terrain, then moving the viewport so the radar covers it, the cursor still shows a big "X". (Which is confusing.)
Should either show an arrow, or show what the cursor would be over the corresponding terrain where the radar refers to.
Issue migrated from trac:3283 at 2022-04-16 09:35:48 -0700
The text was updated successfully, but these errors were encountered: