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challenge mode options ghosted over MP #3302

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wzdev-ci opened this issue Mar 14, 2012 · 6 comments
Open

challenge mode options ghosted over MP #3302

wzdev-ci opened this issue Mar 14, 2012 · 6 comments

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@wzdev-ci
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type_bug | by effigy


If I play a challange map (HighGround, Hide Behind)the next time I host a MP game I will need to choose no bases and high power modes.


Issue migrated from trac:3302 at 2022-04-16 09:37:07 -0700

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effigy uploaded file wz2100-20120317_150236-main.jpg (129.2 KiB)

game 1 hosted
wz2100-20120317_150236-main.jpg

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effigy uploaded file wz2100-20120317_150251-main.jpg (98.0 KiB)

back to baisics set up screen
wz2100-20120317_150251-main.jpg

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effigy uploaded file wz2100-20120317_150313-Sk-HighGround.jpg (98.6 KiB)

game 2 hosted
wz2100-20120317_150313-Sk-HighGround.jpg

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effigy changed _comment0 which not transferred by tractive

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effigy commented


Attachment Legend:

game 1 hosted = hosted a netgame
back to baisics set up screen = played the HighGround challenge map afterwards
game 2 hosted = hosted a netgame after the challenge map

All game options (power levels, scavengers, etc) are carried over to the 2nd hosting from the challenge map.

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Cyp commented


This bug is still valid.

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