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Ticket #332 (new bug)
Water tiles don't work on the top and left edges of maps.
| Reported by: | Mysteryem | Owned by: | |
|---|---|---|---|
| Priority: | minor | Milestone: | |
| Component: | other | Version: | 2.1.2 (unsupported!) |
| Keywords: | edge map water | Cc: | |
| Blocked By: | Blocking: | ||
| Operating System: | All/Non-Specific |
Description
Water tiles don't work on the top and left edges of maps. This doesn't happen with the bottom and right edges of maps because they have one tile cropped off. The attached pictures show 4c-littleegypt in editworld and in game. (I'm just showing 4c-littleegypt, but it happens on all maps) I've also noticed that they are replaced with tile 00.
This also occurs in nightly build r6727.
Attachments
Change History
Changed 3 years ago by Mysteryem
- Attachment wz2100_shot_179.png added
Changed 3 years ago by Mysteryem
- Attachment littleegypt(editworld).png added
The same tiles, but in editworld.
comment:1 Changed 3 years ago by Mysteryem
Oops >.< The title should read: Water tiles don't work on the top and left edges of maps.
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(picture has been edited slightly)