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(campaign) factory unit orders not used, if unit produced in away mission #3334

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wzdev-ci opened this issue Mar 18, 2012 · 11 comments
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resolution_fixed type_bug | by scorgi


In the campaign i was in an away mission, let my factory (at home base) produce a unit.
Than transport it and check the unit orders of that unit. Or finish the mission and in next mission check the unit orders of that unit.

Its all put to left side (standard system setting?).

Savegame attached.


Issue migrated from trac:3334 at 2022-04-16 09:39:01 -0700

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scorgi uploaded file savegames.zip (60.3 KiB)

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Trifler changed _comment0 which not transferred by tractive

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Trifler commented


I can confirm that the Factory's preset orders do not get assigned to units produced during an away mission (a.k.a. sub-mission, LZ mission) in 3.1.0.

Edit: Now I'm confused. I'm further into the game now and it worked this time. I'll continue checking to see if it happens again.

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Trifler changed _comment1 which not transferred by tractive

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Forgon changed status from new to assigned

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Forgon changed owner from `` to Berserk Cyborg

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alfred007 commented


I can confirm that this is still happening in master def430e. In an away mission, if I set my factories to produce units that are set to "retreat at medium damage" and "hold fire", produce a unit and fly them in, all units are set on "do or die" and "fire-at-will"

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Berserk Cyborg uploaded file 0001-Set-factory-secondary-states-onto-droids-built-when-.patch (4.1 KiB)

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Berserk Cyborg changed status from assigned to closed

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Berserk Cyborg changed resolution from `` to fixed

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Berserk Cyborg commented


In Warzone2100/warzone2100@ce90222:

#CommitTicketReference repository="" revision="ce90222cc241edbca5dc0909ff2bc0524d8686bb"
Set factory secondary states onto droids built when offworld.

Fixes ticket 3334.

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