Unable to connect to localhost games #3462
Comments
Snoogy uploaded file Extremely high ping as evidence of the server locking up on a localhost hosted game |
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vexed commented How are you connecting exactly ? Via IP or are you using lobby ? What kind of a machine you running? |
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Snoogy commented I am connecting via IP, typing in exactly 127.0.0.1 I am running Windows 7 Ultimate 64-bit |
Snoogy commented I tested hosting and joining a match while disconnected from the internet and I did not suffer the same bug, so now I have a work around. My thoughts are that it's trying to contact the lobby but conflicts with the other instance and times out. |
Snoogy commented Further testing resulted in a re-diagnosis of the bug: Locks up as stated above any time settings are changed in the pregame lobby when the host hasn't port forwarded. |
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vexed commented Odd, I can't replicate this. Try this, in your config file, change the lobby to be 127.0.0.1, then host a game, and then connect your client. See if it still happens. |
keyword_pre-game_localhost
resolution_Requesting more information about issue
type_bug
| by SnoogyWhile running two instances of WZ on the same machine I almost always am unable to connect to a game hosted by one of the instances. In the rare case that I am able to connect then the server locks up for half a dozen or more seconds whenever the client or the host make changes to the pre-game settings (name, color, etc).
Connecting two instances on the same machine works fine in 2.3.9
No problems in-game, only in the pre-game lobby.
Issue migrated from trac:3462 at 2022-04-16 09:48:01 -0700
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