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Sony Vaio with Intel HD Graphics crash. #3523

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wzdev-ci opened this issue Jun 1, 2012 · 8 comments
Closed

Sony Vaio with Intel HD Graphics crash. #3523

wzdev-ci opened this issue Jun 1, 2012 · 8 comments

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@wzdev-ci
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wzdev-ci commented Jun 1, 2012

keyword_Intel keyword_Sony keyword_Vaio resolution_external type_bug | by alexsigfred@...


About five to ten minutes into any match, I get a crash error. I've already undated my graphics drivers via Sony, as they don't allow Vaio users to utilize the standard Intel drivers for their notebooks. Fully updated with the latest version of the driver, I get this:

Error occured on Thursday, May 31, 2012 at 06:39:24.

Program: C:\WARZONE\warzone2100.exe(warzone2100)
Command line: "C:\WARZONE\warzone2100.exe" 
Version: Version SDL-3.1 beta10 - Built May 13 2012
Distributor: wz2100.net
Compiled on: May 13 2012 20:16:51
Compiled by: GCC 4.7.0
Compiled mode: Release build
Executed on: Thu May 31 06:23:17 2012

Pointers: 32bit

Compiled against PhysicsFS version: 2.0.2
Running with PhysicsFS version: 2.0.2

Misc Data:
[06:23:19]Video Mode 800 x 600 (window)
[06:23:19]OpenGL Vendor: Intel
[06:23:19]OpenGL Renderer: Intel(R) HD Graphics
[06:23:19]OpenGL Version: 2.1.0 - Build 8.15.10.2555
[06:23:19]GLEW Version: 1.7.0
[06:23:19]OpenGL GLSL Version : 1.20  - Intel Build 8.15.10.2555
[06:23:20]OpenAL Device Name: DirectSound Default
[06:23:20]OpenAL Vendor: OpenAL Community
[06:23:20]OpenAL Version: 1.1 ALSOFT 1.13
[06:23:20]OpenAL Renderer: OpenAL Soft
[06:23:20]OpenAL Extensions: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data AL_SOFT_loop_points
[06:23:20]Using Backend: SDL
[06:23:20]Using language: System locale
[06:26:40]Current Level/map is Sk-FishNets-T3
[06:26:54]User has used cheat code: research all


C:\WARZONE\warzone2100.exe caused an Access Violation at location 1058b299 in module C:\Windows\system32\ig4icd32.dll Writing to location 0e6f1c64.


Registers:
eax=00000001 ebx=62d18030 ecx=0e6f1c64 edx=0028e8a8 esi=00000001 edi=0e6f1c64
eip=1058b299 esp=0028e7a8 ebp=00000000 iopl=0         nv up ei pl nz na pe nc
cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b             efl=00210202

Call stack:

Issue migrated from trac:3523 at 2022-04-16 09:51:56 -0700

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wzdev-ci commented Jun 1, 2012

Cyp changed status from new to closed

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wzdev-ci commented Jun 1, 2012

Cyp changed resolution from `` to external

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wzdev-ci commented Jun 1, 2012

Cyp edited the issue description

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wzdev-ci commented Jun 1, 2012

Cyp commented


The crash is in your Intel graphics drivers. Please update your Intel graphics drivers.

@wzdev-ci wzdev-ci closed this as completed Jun 1, 2012
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wzdev-ci commented Jun 1, 2012

Cyp commented


Oh, you said you did already. There's still nothing we can do about it, if you really are somehow forced to use some specific driver that doesn't work.

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wzdev-ci commented Jun 1, 2012

vexed commented


If you really want to try the new version of the driver, and they are not available on Sony's site, what you need to do is download 7zip (free).

Then you go to Intel's site, download the drivers, and then extract all the files with 7zip into some directory.
After that is done, you will see either ig4icd32.dll or ig4icd32.dl_ in the directory.
If it is ig4icd32.dll then you can copy that over the current one that is installed in your system directory, and you need administrator permissions as well (well, I would make a backup of the old version first), and then, you will have updated the openGL driver. This works as long as there hasn't been many changes by Intel from the driver you are using now, and the newest one they offer.

If you only see ig4icd32.dl_ then use 7zip again, and decompress that, and it will become ig4icd32.dll. Then just do the same as I describe above.

If you don't want to make backups, you can also setup a system restore point before you copy the newer ig4icd32.dll over, and if it don't work out, you can just restore back to the older version.

Good luck, let us know if that works.

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wzdev-ci commented Jun 7, 2012

Safety0ff commented


I think vexed is describing the same procedure as laid out here: http://www.frictionalgames.com/forum/thread-9942-post-89122.html#pid89122

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wzdev-ci commented Jun 8, 2012

alexsigfred@... commented


I followed the instructions, and it resolved my issue. Much thanks, guys!

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