Blender WZM Exporter #359
Comments
elio commented any progress so far? |
elio uploaded file first version of the exporter. only export so far |
elio uploaded file wzm format example |
elio uploaded file |
elio uploaded file test input for the exporter (the research building + textures) |
elio uploaded file exported file |
elio commented i made a little exporter. it differs from the 'official' wzm specs. |
i-NoD commented Aha! Your version is MUCH closer to the original pie specs :) I like this notepad-friendly (editable) version of wzm format - currently proposed wzm-version is way too binary for me :( |
anonymous commented I am confused on which exporter do we use? |
elio commented Replying to Warzone2100/old-trac-import#359 (comment:4): |
cybersphinx changed milestone from |
cybersphinx commented Milestone 3.0 deleted |
Per changed status from |
Per changed resolution from `` to |
keyword_blender_wzm_exporter
resolution_Needs reevaluating for current version (3.2.3)
type_patch (an actual patch, not a request for one)
| by elioHi there
gerard_ agreed to rewrite the blender pie exporter. As PIE is replaced with WZM hopefully soon. I think it's best to go for a WZM exporter straight away. Here's the summary of my desires
based upon: http://forums.wz2100.net/viewtopic.php?f=6&t=2156
Desires
blender myfile.blend -P wzm_cmd_exporter.py
. (Using the settings previously defined in 3.) Because I write a script which automatically exports models and pack them as .wz file.Perhaps the WZM Format definition has to be modified a bit. I'll leave it up to you gerard.
Thanks in advance.
@everyone: Post your thoughts. Especially what you think about (continuous/event driven) animation
Issue migrated from trac:359 at 2022-04-15 18:07:01 -0700
The text was updated successfully, but these errors were encountered: