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Captured unit orders not reset properly #3733

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wzdev-ci opened this issue Oct 5, 2012 · 3 comments
Closed

Captured unit orders not reset properly #3733

wzdev-ci opened this issue Oct 5, 2012 · 3 comments

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@wzdev-ci
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wzdev-ci commented Oct 5, 2012

resolution_fixed type_bug | by p_witvoet


  • captured construction units were still trying to build whatever it was they were told to build (sorry, I can't have multiple HQs, but thanks for trying!)
  • a captured heavy cannon cyborg still fired at my units after it was captured

Issue migrated from trac:3733 at 2022-04-16 10:38:48 -0700

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wzdev-ci commented Oct 7, 2012

Per Inge Mathisen changed status from new to closed

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wzdev-ci commented Oct 7, 2012

Per Inge Mathisen changed resolution from `` to fixed

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wzdev-ci commented Oct 7, 2012

Per Inge Mathisen commented


Rewrite gift droid code. This should close a number of bugs in this code.
Closes #3734. Closes #3733. Closes #3363.
Closes #2154.

  • Changeset: [/changeset/9830d8d7672018bcab66b3bc5d68a7c4b78c1cca 9830d8d7672018bcab66b3bc5d68a7c4b78c1cca]
  • URL: [9830]d8d7672018bcab66b3bc5d68a7c4b78c1cca

@wzdev-ci wzdev-ci closed this as completed Oct 7, 2012
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