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This repository was archived by the owner on Apr 17, 2022. It is now read-only.

Fortresses cannot shoot through hardpoints, but hardpoints can shoot through towers #3809

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resolution_Needs reevaluating for current version (3.2.3) type_bug | by Reg312


  1. Fortresses cannot shoot through hardpoints
    but fortresses are HIGHER (screen 1)

  2. Hardpoints can shoot through towers
    hardpoint just a bit higher than towers (screen 2)

  3. bunkers cannot shoot through tank traps!

Why bug:
if hardpoints can shoot through towers then fortresses should be able to shoot through hardpoints.


Issue migrated from trac:3809 at 2022-04-16 10:43:44 -0700

Activity

wzdev-ci

wzdev-ci commented on Nov 25, 2012

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Reg312 uploaded file screen1.jpg (243.2 KiB)

screen1.jpg

wzdev-ci

wzdev-ci commented on Nov 25, 2012

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Reg312 uploaded file screen2.jpg (249.9 KiB)

screen2.jpg

wzdev-ci

wzdev-ci commented on Nov 25, 2012

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Reg312 uploaded file screen11.jpg (253.2 KiB)

screen11.jpg

wzdev-ci

wzdev-ci commented on Nov 25, 2012

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Reg312 uploaded file bunkers vs tank traps.jpg (302.9 KiB)

bunkers vs tank traps.jpg

wzdev-ci

wzdev-ci commented on Dec 1, 2012

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Shadow Wolf TJC commented


My guess is that this is an issue with hitboxes. While fortresses being unable to shoot over hardpoints may be intended, the towers might have a thinner hitbox than hardpoints, and the Tank Traps' hitbox might just be too tall.

The best solution that I can think of, if hitboxes are determined by the .pie files that are assigned to the structures in structures.txt, would be to add a new .txt file in the stats folder that is used by the game to override various structures' hitboxes with custom hitboxes, so that while a structure may look like it would block line-of-sight (at least when determining whether or not to shoot at the enemy), units would still be able to shoot through said structures.

wzdev-ci

wzdev-ci commented on Feb 16, 2013

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Reg312 commented


Tanks cannot attack another tanks through Tank Traps.

wzdev-ci

wzdev-ci commented on Feb 20, 2013

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vexed changed blocking which not transferred by tractive

wzdev-ci

wzdev-ci commented on Feb 20, 2013

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vexed changed blockedby which not transferred by tractive

wzdev-ci

wzdev-ci commented on Feb 20, 2013

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vexed commented


This applies to 3.1.0 as well, or 3.1 & master ?

wzdev-ci

wzdev-ci commented on Sep 22, 2013

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vexed changed status from new to closed

wzdev-ci

wzdev-ci commented on Sep 22, 2013

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vexed changed resolution from `` to Needs reevaluating for current version (3.1.0)

wzdev-ci

wzdev-ci commented on Sep 22, 2013

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vexed commented


Need to know if these issues still happen with the release of 3.1.0.

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          Fortresses cannot shoot through hardpoints, but hardpoints can shoot through towers · Issue #3809 · Warzone2100/old-trac-import