Skip to content
This repository has been archived by the owner on Apr 17, 2022. It is now read-only.

factories assigned to commanders, no image of factory when saving and loading #3877

Closed
wzdev-ci opened this issue Jan 16, 2013 · 10 comments
Closed

Comments

@wzdev-ci
Copy link
Contributor

resolution_fixed type_bug | by matthewfarmery


I have noticed a problem assigning factories to commanders, I first it might have been a problem with the commander bug I reported (now fixed) but this seems to be a new bug with commanders and factories,

I create a commander, then in that commander menu, I assign one factory to it, in the commander menu, it shows the factory fine

now save and load

now if I go back to the commander menu, instead of displaying the factory, there is a question mark, and also the factory number /s is unlit BUT, the factory is still assigned to the commander, as if I build anything from that factory, it gets assigned to the commander, the work around is to reselect the factory, then the factory will show up in the commander panel, so to unselect a factory, you need to choose one then unselect it, so the number is unlit, then units prodiced from that factory is no longer assigned to the commander

this is fine until I save and load again

hope that is clear enough


Issue migrated from trac:3877 at 2022-04-16 10:48:21 -0700

@wzdev-ci
Copy link
Contributor Author

matthewfarmery commented


rereading the above, might be a bit confusing, so I will try and make things a bit clear

1 assign a factory to a commander using the commander button, it will also show the image of the factory in this menu, but its here, that the image of the factory disappears when saving and loading a game, even though the factory is still assigned to the commander, but no image of the said factory

I hope that is a bit more clear, can't find a way to edit the above ticket,

PS OS is windows 7 64 bit

@wzdev-ci
Copy link
Contributor Author

orfevs@... commented


Having the same issue, there's more:
Selecting the factory if it's already selected (and not shown) will crash the game.
This was after loading Sub 2 1 in the campaign, finishing it, then resuming the main campaign 2 map. Prior to loading, the commander in question was assigned the only cyborg factory.

(Win 7 x64)

@wzdev-ci
Copy link
Contributor Author

wzdev-ci commented May 7, 2018

Forgon changed priority from normal to major

@wzdev-ci
Copy link
Contributor Author

wzdev-ci commented May 7, 2018

Forgon changed status from new to assigned

@wzdev-ci
Copy link
Contributor Author

wzdev-ci commented May 7, 2018

Forgon changed owner from `` to Forgon

@wzdev-ci
Copy link
Contributor Author

wzdev-ci commented May 7, 2018

Forgon changed blocking which not transferred by tractive

@wzdev-ci
Copy link
Contributor Author

wzdev-ci commented May 7, 2018

Forgon changed blockedby which not transferred by tractive

@wzdev-ci
Copy link
Contributor Author

alfred007 commented


This bug still exists in master 751eb50

@wzdev-ci
Copy link
Contributor Author

Berserk Cyborg changed status from assigned to closed

@wzdev-ci
Copy link
Contributor Author

Berserk Cyborg changed resolution from `` to fixed

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Projects
None yet
Development

No branches or pull requests

1 participant