AI unable to produce units #3943
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MrAnderson uploaded file |
NoQ changed status from |
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NoQ changed blocking which not transferred by tractive |
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NoQ commented No idea where the problem was, but the savegame provided loads well on 3.1-git, which means it'll work on v3.1.1. |
Per commented Did you cheat? I've only seen that error message after cheats have been used. |
MrAnderson commented No, I have not even read how to cheat. :) |
MrAnderson commented Replying to Warzone2100/old-trac-import#3943 (comment:1):
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MrAnderson commented Whoops, sorry I tested the wrong binary. With latest master the AI still fails to produce anything, but the error messages are completely different:
Is git master incompatible with 3.1 save games? Do I need a specific branch? |
NoQ changed _comment0 which not transferred by tractive |
NoQ commented git master is incompatible with 3.1 save games. You need to use the 3.1 branch. I did test the savegame on 3.1.0 and managed to reproduce the error. By the way, AI starts working as soon as i switch to player 1 via Ctrl+O debug menu. I did test the savegame on 3.1-git and didn't manage to reproduce the error. AI produces trucks instantly after loading. |
MrAnderson commented Alright. Sorry for the noise. Just tested latest 3.1 branch. Works fine. (Looks like I can not close the ticket myself.) |
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Cyp commented Closing as per above comment. |
resolution_closed
type_bug
| by MrAndersonAfair I selected NullBot as AI in the attached saved game. It has a minimal set of buildings that is necessary to expand (one power generator, one oil derrick and a factory). However, it fails doing so. I do not know how it managed to get into this state, but the log is filled with
every three seconds
Issue migrated from trac:3943 at 2022-04-16 10:53:00 -0700
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