Segmentation fault after loading a skirmish game #4372
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ilario uploaded file Segmentation fault log after loading a skirmish game |
Per changed blocking which not transferred by tractive |
Per changed blockedby which not transferred by tractive |
Per commented Can you reproduce it by loading the saved skirmish game again? If so, can you attach this save game to this ticket? Thanks. |
Per commented You can reproduce the problem if the game starts showing assert errors during loading. No need to wait for it to crash. |
Per commented I can reproduce the problem now. The issue is that we do not save the local template list to savegames (why do we still have three different template lists in the game??). We can fix it either by writing out the local list, or by removing it. |
Per commented Possible fix: perim/warzone2100@d106905 |
Per Inge Mathisen <per.mathisen@...> changed status from |
Per Inge Mathisen <per.mathisen@...> changed owner from `` to |
Per Inge Mathisen <per.mathisen@...> changed resolution from `` to |
Per Inge Mathisen <per.mathisen@...> committed [0556] In Warzone2100/warzone2100@0556c63:
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resolution_fixed
type_bug
| by ilarioI had a segmentation fault after loading a saved skirmish game.
This happened just once, running wz2100 (branch master, updated on 8 May 2016) compiled on Debian testing 32 bit running fullscreen 1280x800.
I attach the log file.
Issue migrated from trac:4372 at 2022-04-16 11:55:47 -0700
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