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This repository has been archived by the owner on Apr 17, 2022. It is now read-only.
Looks like droidUpdate is called on a dead pointer (or the droid was clobbered). Whatever it is now, it's not a droid anymore.
From the .RPT:
error |10:41:14: [callFunction:112] 0 : <anonymous>()@multiplay/skirmish/nullbot-main.js.inc:580
info |10:41:14: [callFunction:115] Uncaught exception calling function "callUpdateEnemyInfo" at line 580: undefined
info |10:41:14: [callFunction:115] Assert in Warzone: qtscript.cpp:115 (false), last script event: 'N/A'
error |10:41:14: [callFunction:112] 0 : <anonymous>()@multiplay/skirmish/nullbot-main.js.inc:580
info |10:41:14: [callFunction:115] Uncaught exception calling function "attackStuff" at line 580: undefined
info |10:41:14: [callFunction:115] Assert in Warzone: qtscript.cpp:115 (false), last script event: 'N/A'
info |10:41:15: [droidUpdate:3697] CHECK_DROID: Not droid (type 2070348156)
info |10:41:15: [droidUpdate:3697] Assert in Warzone: droid.cpp:743 (droid->type == OBJ_DROID), last script event: 'N/A'
info |10:41:15: [droidUpdate:3698] CHECK_DROID: Bad number of droid weapons 7758848
resolution_Needs reevaluating for current version (3.2.3)
type_bug
| by Moonlit ShadowI was not able to take a screenshot and I do not have a savegame file to upload.
All I have is the crash report.
Issue migrated from trac:4408 at 2022-04-16 11:58:19 -0700
The text was updated successfully, but these errors were encountered: