Repeated nullbot error message after starting a saved game #4409
Comments
darkling uploaded file save game |
darkling uploaded file nullbot log |
darkling commented missed the first line: error |04:55:12: [callFunction:186] 0 : updateStatus() at multiplay/skirmish/nullbot-main.js.inc:617 |
darkling uploaded file warzone log |
NoQ commented Hello, thanks for the report! Such reports are very useful, because such error messages indicate crashes of particular sections of the AI scripts, and the AI starts to misbehave. However, i'm planning to push a big update on NullBot (v2 -> v3, the new version is now available as a mod at http://forums.wz2100.net/download/file.php?id=16160) into one of the nearest 3.2_betas, and being a full rewrite, it should fix this particular issue (in a sense, that code would certainly no longer be there anymore), and perhaps open up some new ones; this ticket would probably be closed with "needs re-evaluation on a more recent version", and i'd eagerly listen to any bug reports against the new version of the AI! |
Berserk Cyborg changed status from |
Berserk Cyborg changed resolution from `` to |
Berserk Cyborg changed blocking which not transferred by tractive |
Berserk Cyborg changed blockedby which not transferred by tractive |
Berserk Cyborg commented Nullbot has changed much since this ticket was created. As such, this report no longer is valid. If there are save issues with the current version of Nullbot included with recent releases then feel free to create a new ticket. |
resolution_closed
type_bug
| by darklingI'd started playing a game on the Vision map using nullbot AI set to hard difficulty. When I came to open a saved game there was an error message that kept repeating in-game and in the log as well:
error |08:08:32: [callFunction:186] 1 : () at -1
info |08:08:32: [callFunction:189] Uncaught exception calling function "updateStatus" at line 617: TypeError: Result of expression 'enemyInfo[i]' [undefined] is not an object.
info |08:08:32: [callFunction:189] Assert in Warzone: qtscript.cpp:189 (false), last script event: 'N/A'
the log from the prior session contained no messages however.
I don't know what effect it had, but the AI was less challenging afterwards.
Issue migrated from trac:4409 at 2022-04-16 11:58:23 -0700
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