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This repository has been archived by the owner on Apr 17, 2022. It is now read-only.
Since 3.2.0 Beta 1, rate of fire upgrades does not take effect on burst-fire weapons.
On the list below, the weapons affected by this issue:
Stormbringer AA Laser
Scourge Missile
VTOL Scourge Missile
Avenger SAM
Vindicator SAM
Seraph Missile Array
Archangel Missile
Missile Fortress
Lancer
VTOL Lancer
Tank Killer
VTOL Tank Killer
Mini-Rocket Array
Ripple Rocket
Sunburst AA
VTOL Sunburst AA
Heavy Rocket Bastion
A fix which squashes this issue is included with the ticket.
Issue migrated from trac:4411 at 2022-04-16 11:58:30 -0700
The text was updated successfully, but these errors were encountered:
#CommitTicketReference repository="" revision="9498600700129d69d3633adecef76ea1a4de33c0"
Weapon rate of fire upgrades did not take effect on burst-fire weapons.
Regression compared to 3.1, where firepause was reused for reloadtime.
Fix for multiplayer by Black Project.
Fixes #4411
resolution_fixed
type_bug
| by Black ProjectSince 3.2.0 Beta 1, rate of fire upgrades does not take effect on burst-fire weapons.
On the list below, the weapons affected by this issue:
Stormbringer AA Laser
Scourge Missile
VTOL Scourge Missile
Avenger SAM
Vindicator SAM
Seraph Missile Array
Archangel Missile
Missile Fortress
Lancer
VTOL Lancer
Tank Killer
VTOL Tank Killer
Mini-Rocket Array
Ripple Rocket
Sunburst AA
VTOL Sunburst AA
Heavy Rocket Bastion
A fix which squashes this issue is included with the ticket.
Issue migrated from trac:4411 at 2022-04-16 11:58:30 -0700
The text was updated successfully, but these errors were encountered: