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VTOL & helicopter fx broken #4489

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wzdev-ci opened this issue Aug 25, 2016 · 7 comments
Closed

VTOL & helicopter fx broken #4489

wzdev-ci opened this issue Aug 25, 2016 · 7 comments

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@wzdev-ci
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resolution_fixed type_bug | by Jorzi


While testing out some unit designs, I noticed the following:
-Helicopters use the static rotor when moving and the animated one when landed.
-VTOL:s always have their fx visible, even when landed.


Issue migrated from trac:4489 at 2022-04-16 12:35:46 -0700

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wzdev-ci commented Dec 3, 2016

Per changed blocking which not transferred by tractive

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wzdev-ci commented Dec 3, 2016

Per changed blockedby which not transferred by tractive

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wzdev-ci commented Dec 3, 2016

Per commented


Do you have a mod that shows this? (Sorry, it took me so long to get back to you on this.)

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wzdev-ci commented Apr 3, 2017

Cyp <cyp@...> changed status from new to closed

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wzdev-ci commented Apr 3, 2017

Cyp <cyp@...> changed owner from `` to Cyp <cyp@wz2100.net>

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wzdev-ci commented Apr 3, 2017

Cyp <cyp@...> changed resolution from `` to fixed

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wzdev-ci commented Apr 3, 2017

Cyp <cyp@...> commented


In Warzone2100/warzone2100@fb9bea5:

#CommitTicketReference repository="" revision="fb9bea5e0adc24a1a0de14ebdc883168380e5576"
Swap still/moving VTOL/helicopter animations.

Fixes #4489 and forum thread:12638.

@wzdev-ci wzdev-ci closed this as completed Apr 3, 2017
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