Crash while starting Multiplayer-Game #4567
Comments
Leverator commented After using a gdb brake in testdraw.cpp:363, I get the following:
My System: Debian Stretch (testing) x86_64 |
Per changed blocking which not transferred by tractive |
Per changed blockedby which not transferred by tractive |
Per commented I can reproduce this now - sometimes. It seems we try to write to screen from a uPnP-detection side-thread, which won't work, because our text rendering code (and OpenGL) is not thread-safe. I'll have a look at rewriting this. |
Per changed priority from |
Per changed operating_system which not transferred by tractive |
Per commented Related to #4361 - which seems to be an insufficient fix for this issue. |
Per Inge Mathisen <per.mathisen@...> changed status from |
Per Inge Mathisen <per.mathisen@...> changed owner from `` to |
Per Inge Mathisen <per.mathisen@...> changed resolution from `` to |
Per Inge Mathisen <per.mathisen@...> committed [03] In Warzone2100/warzone2100@03d494d:
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resolution_fixed
type_bug
| by LeveratorHi,
I got the following Message while setting up an network game:
warzone2100: ../../src/hb-buffer-private.hh:158: void hb_buffer_t::assert_var(unsigned int, unsigned int): Zusicherung »bits == (allocated_var_bits & bits)« nicht erfüllt.
GDB-Backtrace:
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