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Too much bonus power for completing the mission faster - reduce to 66% #4634

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wzdev-ci opened this issue Sep 10, 2017 · 5 comments
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resolution_closed type_bug | by leander


Campain - hard difficulty

Too much bonus power -
Remembers to give bonus power for completing the mission faster -
reducing for 66%.
I got 10k for first 4-5 missions and can use my tanks as cannon fodder.

diff --git a/data/base/script/campaign/libcampaign.js b/data/base/script/campaign/libcampaign.js
index e150fd9..52f7ee8 100644
--- a/data/base/script/campaign/libcampaign.js
+++ b/data/base/script/campaign/libcampaign.js
@@ -2255,6 +2255,8 @@ function camNextLevel(nextLevel)
else if (difficulty === INSANE)
bonus = 105;

  •                   bonusTime = Math.round(bonusTime / 3);
    
  •                   camTrace("Bonus time", bonusTime);
                      setPowerModifier(bonus); // Bonus percentage for completing fast
                      extraPowerTime(bonusTime);
    

Issue migrated from trac:4634 at 2022-04-16 12:54:22 -0700

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Berserk Cyborg changed status from new to closed

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Berserk Cyborg changed resolution from `` to closed

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Berserk Cyborg changed blocking which not transferred by tractive

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Berserk Cyborg changed blockedby which not transferred by tractive

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Berserk Cyborg commented


This has changed a bit. Less power is given for hard and insane. Please try the newer revisions and feel free to open this ticket again if still too much power.

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