improve design and intelligence screens, especially in campaigns and tutorials #4636
Comments
Forgon uploaded file |
Forgon uploaded file console messages should not be displayed in the design screen |
Forgon uploaded file old intelligence screen with multiplayer widget and empty blue box |
Forgon uploaded file new intelligence screen with multiplayer widget and without empty blue box |
Forgon uploaded file patch file created with |
Forgon uploaded file patch file created with |
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Berserk Cyborg changed blocking which not transferred by tractive |
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Berserk Cyborg commented That is a lot of patches... I think it's best if you squash everything into one patch file rebased on the current master for easier reviewing and testing, seeing as everything is related. |
Forgon uploaded file all parts of this patch series joint into one patch file -- for reviewers only! Do not apply this file to the master branch, it has been split into 18 parts for good reasons! |
Forgon commented Replying to Warzone2100/old-trac-import#4636 (comment:1):
I carefully split my contributions into many parts because
I uploaded all commits of this ticket joint in one file (view [raw-attachment:ticket_4636_all_18_commits.patch]), since you claim to prefer that. When this ticket is merged into the master branch, I still want it in 18 parts though, for reasons given in the above paragraph. |
Forgon uploaded file old intelligence screen with multiplayer widget and box below with weapon widgets |
Forgon commented The last commit of this patch series is based on a false assumption, i.e.
This is not true at all (see attached image [raw-attachment:multiplayer_intelligence_screen_old_2.png]). I still dislike this widget, though it's up to you whether it will be removed. |
Forgon commented Please remember to close #4654 when merging this ticket with the master branch. Edit: Philosopher has objected and wants a new keyboard shortcut before that ticket is closed. Keep it. |
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Forgon2100 <forgon2100@...> committed [1] In Warzone2100/warzone2100@1a1ac6f:
This commit references the wrong ticket. It applies to ticket #4736. |
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Forgon2100 <forgon2100@...> committed [07] In Warzone2100/warzone2100@07b6a0e:
This commit references the wrong ticket. It applies to ticket #4736. |
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type_patch (an actual patch, not a request for one)
| by ForgonThis patch series improves the functionality of design and intelligence screens, especially when entering them pauses the game in campaigns and tutorials. Overall there are 18 commits, which should be tested in the order in which they are attached, since some of them depend on each other. Important changes are described below:
The first 6 commits remove calls to show power bar and reticule buttons that are now superseded by function 'js_showInterface()' in './src/qtscriptfuncs.cpp'.
In campaigns and tutorials, just like the intelligence screen already does the design screen now
The design screen no longer blocks all keyboard input except F1-F6. It probably did this because it is part of the tutorial "Tutorial" where mouse input is also restricted. This fixes ticket #3663.
In campaigns and tutorials, both design and intelligence screen now
Outside of campaigns and tutorials, the intelligence screen displays a widget showing the status of all players alongside a blue box that is always empty and thus displayed no longer after applying this patch series (compare attached image [raw-attachment:multiplayer_intelligence_screen_old.png] with [raw-attachment:multiplayer_intelligence_screen_new.png]).
Issue migrated from trac:4636 at 2022-04-16 12:54:34 -0700
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