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This repository has been archived by the owner on Apr 17, 2022. It is now read-only.

Campaign transporter leaves a bright area when exiting #4670

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wzdev-ci opened this issue Nov 16, 2017 · 8 comments
Closed

Campaign transporter leaves a bright area when exiting #4670

wzdev-ci opened this issue Nov 16, 2017 · 8 comments

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@wzdev-ci
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resolution_fixed type_bug | by Berserk Cyborg


The campaign transport will leave a brighter than normal area around the location it leaves the map.

To see this in action, start up alpha campaign and trigger the first video area. Then enter debug mode and type:

ascend sub-1-3s

and watch as the transport leaves a bright spot on the offworld mission.


Issue migrated from trac:4670 at 2022-04-16 12:57:14 -0700

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Per commented


I can't reproduce. Can you post a screenshot?

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Berserk Cyborg changed _comment0 which not transferred by tractive

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Berserk Cyborg commented


Here are pictures of Alpha missions 1-3 and 1-4a. Probably the most clear is Beta-end which I have two pictures of and a save.

Edit:
Watching the transporter exit on the Beta save shows the visibility field moving after it has exited.

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Berserk Cyborg uploaded file vis.zip (285.4 KiB)

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Berserk Cyborg changed status from new to closed

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Berserk Cyborg changed owner from `` to Berserk Cyborg

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Berserk Cyborg changed resolution from `` to fixed

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Berserk Cyborg commented


In Warzone2100/warzone2100@dae53ba:

#CommitTicketReference repository="" revision="dae53ba5af78a57c5f2204b14fadfdfb07c6b166"
Remove visibility when a transporter exits.

Fixes ticket 4670.

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