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This repository has been archived by the owner on Apr 17, 2022. It is now read-only.

Visible tiles on campaign saves with allies #4828

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wzdev-ci opened this issue Sep 17, 2018 · 7 comments
Closed

Visible tiles on campaign saves with allies #4828

wzdev-ci opened this issue Sep 17, 2018 · 7 comments

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resolution_fixed type_bug | by Berserk Cyborg


Another visibility bug. This time loading a save game on a campaign mission with an ally on it shares the ally tile visibility with the player (but not the objects themselves).

I encountered something similar months ago and now I know that was due to alliances persisting across missions. At the moment all alliances are unset before loading the next mission in libcampaign.


Issue migrated from trac:4828 at 2022-04-16 13:08:46 -0700

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Berserk Cyborg uploaded file visBug.zip (65.8 KiB)

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Berserk Cyborg changed priority from normal to major

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Berserk Cyborg uploaded file 0001-Some-visibility-work.patch (5.9 KiB)

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Berserk Cyborg changed status from new to closed

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Berserk Cyborg changed owner from `` to Berserk Cyborg

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Berserk Cyborg changed resolution from `` to fixed

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Berserk Cyborg committed [30]


In Warzone2100/warzone2100@30aa2a9:

#CommitTicketReference repository="" revision="30aa2a9ddbc9b9bf17bf478b50ef8b35db287cf3"
Do not share ally vision when loading campaign saves.

More of a game configuation issue affecting alliancesSharedVision() here, which
has its own ticket.

Closes ticket 4828.

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